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#91 | ||
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Keep in mind, there's always going to be some chugging in games like this. There's a truth in gaming today, that was just as pertinent back then... game engines can only handle so much. Unless the coding is immaculate, or the game never fully pushes it's graphics engine to the limit, you'll run into spots were the frame rate goes down (be it a little, or a lot), or areas where it seems to drop for no visible reason. Factor in things like the CPU power needed for DOSBox to create and maintain it's DOS emulation, and having spots of slow down isn't much of a surprise.
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#92 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2005
Location: Napheng, Lao People's Democratic
Posts: 50
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![]() Thing is I don't remember having this problem when I last played (and beat) it. I had an Athlon XP 2600+ back then, and now I have an Athlon 64 X2 4800+. Maybe the dual core has something to do with it, but I tried assigning a single CPU to DOSBox and it didn't change anything. I don't know if DOSBox supports dual cores anyway.
The odd part is that the parts presumably easier on the CPU are the sluggish ones. PS: Setting the cycles to auto did nothing but keep them at 3000, which is a tad slow for the game overall (3500 or 4000 is better). |
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#93 | ||
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![]() Have you tried the different outputs? I've been using opengl for a year now. Might help.
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#94 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2005
Location: Napheng, Lao People's Democratic
Posts: 50
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![]() Tried them all. Still no dice.
I also tried upping the mouse sensitivity, and obviously the mouse moves faster, but it's counter productive when you need precision during flight, and especially dogfights. |
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#95 | ||
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![]() Well, unless you have something running in the background that might be causing DOSBox to slow down at times, I'm at a loss. I have a P4 HT 3.0GHz, and I haven't come across any weird slow down issues with Wing Commander, except when the ships are right up in your face (which is normal). Here's what I have on my config file...
fullscreen=true fulldouble=false fullresolution=640x480 windowresolution=original output=opengl autolock=true sensitivity=100 waitonerror=true priority=higher,normal mapperfile=mapper.txt usescancodes=true language= machine=vga captures=capture memsize=32 frameskip=0 aspect=false scaler=normal2x core=normal cycles=3500 cycleup=500 cycledown=500 nosound=false rate=22050 blocksize=2048 prebuffer=10 mpu401=intelligent device=default config= sbtype=sb16 sbbase=220 irq=7 dma=1 hdma=5 mixer=true oplmode=auto oplrate=22050 gus=true gusrate=22050 gusbase=240 irq1=5 irq2=5 dma1=3 dma2=3 ultradir=C:\ULTRASND pcspeaker=true pcrate=22050 tandy=auto tandyrate=22050 disney=true joysticktype=auto timed=true autofire=false swap34=false buttonwrap=true serial1=dummy serial2=dummy serial3=disabled serial4=disabled xms=true ems=true umb=true keyboardlayout=none ipx=false loadfix -64 mount f f:\ -t cdrom mount c c:\DOSGames mount g e:\ -t cdrom C: All I can say is, try setting a copy of your config file to those settings (sans the mounting parts at the end, and possibly putting the core to "dynamic"), and see what happens.
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#96 | ||
![]() ![]() Join Date: Apr 2008
Location: ,
Posts: 1
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![]() hello lol
i have 2 questions... how can i mount it so i dont have to type mount c c:wc1 everytime (and now its not playing its saying that wc1 dir does not exsist) and also is there any cheats theres just one bit i cant do i just nee to kill 1 more person then i could handl the rest lol its the mcauiffle mission 3 the drayman escort in the scims ps i hate bhurak :notrust: |
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#97 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Quote:
Quote:
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#98 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Afrim, Albania
Posts: 2,113
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![]() I never used 64 bit environment, and this might have to do something with that. Are you sure you have correct version of DOSBox?? (I am not sure if there is different 64bit version)
Do you guys know how many different endings (and paths) this game has?? |
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#99 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: Kaunas, Lithuania
Posts: 137
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#100 | ||
![]() ![]() Join Date: Jul 2008
Location: ,
Posts: 2
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![]() Hi all, this is my first post here.
I'm needing some help with this game. I'm in the Brimstone sector and my mission is to meet up with a transport ship and escort it back to the Claw (which i can do) HOWEVER; when both me and the transport ship get within about 3000 - 5000 clicks from the Claw the transport ship does a u-turn and flies the other way aaaalllll the way to the other side of the map and doesn't come back! i've tried landing anyway but it treats me like i've failed the mission. Any and all help is welcome as i love this game and am fresh out of ideas myself. |
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