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Old 08-03-2008, 04:18 AM   #91
The Coop
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Quote:
Originally Posted by ShadowBlade View Post
Tried all the CPU cores, and I'm running the game with loadfix -1 wc. No dice.

Here are the contents of my configuration file. Perhaps someone smart enough can figure out what the problem is. Has anyone tried this game with DOSBox 0.72?
I've played it in DOSBox quite a bit. Have you tried putting the cycles to "auto" and see how the game speed is? It may help make the game run a bit more smoothly universally for you. Also, try setting the mouse sensitivity to between 200 and 300 (comes in handy for other games too).


Keep in mind, there's always going to be some chugging in games like this. There's a truth in gaming today, that was just as pertinent back then... game engines can only handle so much. Unless the coding is immaculate, or the game never fully pushes it's graphics engine to the limit, you'll run into spots were the frame rate goes down (be it a little, or a lot), or areas where it seems to drop for no visible reason. Factor in things like the CPU power needed for DOSBox to create and maintain it's DOS emulation, and having spots of slow down isn't much of a surprise.
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Old 08-03-2008, 02:24 PM   #92
ShadowBlade
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Thing is I don't remember having this problem when I last played (and beat) it. I had an Athlon XP 2600+ back then, and now I have an Athlon 64 X2 4800+. Maybe the dual core has something to do with it, but I tried assigning a single CPU to DOSBox and it didn't change anything. I don't know if DOSBox supports dual cores anyway.

The odd part is that the parts presumably easier on the CPU are the sluggish ones.


PS: Setting the cycles to auto did nothing but keep them at 3000, which is a tad slow for the game overall (3500 or 4000 is better).
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Old 08-03-2008, 06:36 PM   #93
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Have you tried the different outputs? I've been using opengl for a year now. Might help.
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Old 08-03-2008, 08:03 PM   #94
ShadowBlade
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Tried them all. Still no dice.

I also tried upping the mouse sensitivity, and obviously the mouse moves faster, but it's counter productive when you need precision during flight, and especially dogfights.
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Old 08-03-2008, 09:13 PM   #95
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Well, unless you have something running in the background that might be causing DOSBox to slow down at times, I'm at a loss. I have a P4 HT 3.0GHz, and I haven't come across any weird slow down issues with Wing Commander, except when the ships are right up in your face (which is normal). Here's what I have on my config file...

fullscreen=true
fulldouble=false
fullresolution=640x480
windowresolution=original
output=opengl
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=true

language=
machine=vga
captures=capture
memsize=32

frameskip=0
aspect=false
scaler=normal2x

core=normal
cycles=3500
cycleup=500
cycledown=500

nosound=false
rate=22050
blocksize=2048
prebuffer=10

mpu401=intelligent
device=default
config=

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

gus=true
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=true

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

xms=true
ems=true
umb=true
keyboardlayout=none

ipx=false

loadfix -64
mount f f:\ -t cdrom
mount c c:\DOSGames
mount g e:\ -t cdrom
C:


All I can say is, try setting a copy of your config file to those settings (sans the mounting parts at the end, and possibly putting the core to "dynamic"), and see what happens.
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Old 08-04-2008, 12:11 PM   #96
davidos899
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hello lol
i have 2 questions...
how can i mount it so i dont have to type mount c c:wc1 everytime

(and now its not playing its saying that wc1 dir does not exsist)

and also is there any cheats theres just one bit i cant do i just nee to kill 1 more person then i could handl the rest lol its the mcauiffle mission 3 the drayman escort in the scims

ps i hate bhurak :notrust:
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Old 08-04-2008, 12:48 PM   #97
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Quote:
how can i mount it so i dont have to type mount c c:wc1 everytime
In DOSBox.conf, under the [autoexec] section you can enter commands that DOSBox will execute automatically every time it starts.

Quote:
(and now its not playing its saying that wc1 dir does not exsist)
Exact error message, please. Exact commands you were entering too.
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Old 10-04-2008, 02:13 PM   #98
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I never used 64 bit environment, and this might have to do something with that. Are you sure you have correct version of DOSBox?? (I am not sure if there is different 64bit version)

Do you guys know how many different endings (and paths) this game has??
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Old 16-04-2008, 04:54 PM   #99
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Do you guys know how many different endings (and paths) this game has??
I think there are two: Good ending if you win most missions, and bad ending, if you lose most missions (and death ending, if you count it as an ending :amused.
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Old 10-07-2008, 12:36 PM   #100
Abra Cadaver
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Hi all, this is my first post here.
I'm needing some help with this game. I'm in the Brimstone sector and my mission is to meet up with a transport ship and escort it back to the Claw (which i can do) HOWEVER; when both me and the transport ship get within about 3000 - 5000 clicks from the Claw the transport ship does a u-turn and flies the other way aaaalllll the way to the other side of the map and doesn't come back!
i've tried landing anyway but it treats me like i've failed the mission.

Any and all help is welcome as i love this game and am fresh out of ideas myself.
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