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#1 | ||
![]() ![]() ![]() Join Date: Oct 2003
Location: Telford, England
Posts: 1,303
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![]() *watch the drips..*
Now, Im dead, right? Or, is it true that you, the coolest gys EVER, managed to find UFO multilayer? YEYEYEYEYEYEYEY *watch the drool patch* Your guys are the best! *watch lake droolalot*
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I liked the old forum.. =/ |
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#2 | ||
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![]() hehe... I managed to.. hehehehe.. Kosta was also drewling..
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Meh.... |
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#3 | ||
![]() ![]() ![]() Join Date: Oct 2003
Location: Telford, England
Posts: 1,303
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![]() On the subject of XCOM, maybe you should try http://www.projectxenocide.com/. its basically XCOM but more modern. Its still alpha though.
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I liked the old forum.. =/ |
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#4 | ||
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![]() And if you want to stick to good old XCOM, there's "XComUtil", a tool for modding xcom 1&2. It will add new xcom ships (firestorm and interceptor can now carry soldiers), randomize alien ships, add balance to weapons (finally some use of pistols), and enable/disable day and night combats and psi attacks, randomize terrains on world map, and so on. Makes game interesting again. I really like the "disable psi combat" option, because then you can deploy your troops to sniper locations and just wait for bastards to come out and head for their ship. Only they never quite get there... :twisted:
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#5 | ||
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![]() UFO200 would be a good game...
if there was more than 2 people in the lobby other than myself and they wouldn't be busy playing their own game. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Lucid Dreaming | Master MC | Blah, blah, blah... | 79 | 18-02-2006 09:04 PM |
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