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#1 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Well, it's back like Clanner with a grudge. http://www.pcgamer.com/2011/10/31/me...ical-mech-sim/ http://www.blisteredthumbs.net/2011/...arrior-online/ And if you want to play it when it comes out, why not register your nick already? http://mwomercs.com
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![]() "God. Can't you people see I'm trying to commit a crime against science and nature here?" -- Reed Richards Last edited by The Fifth Horseman; 06-11-2011 at 05:51 PM. |
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#2 | ||
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![]() Cool... (I have nothing more to say at the moment)
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Schijndel, Netherlands
Posts: 864
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![]() Registered my nick and awaiting the system specs.
It's also nice to read there that they are planning to make it F2P.
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Greetings from GTX2GvO. Member of The Victorious People's Shoutbox Liberation Army. |
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#4 | ||
![]() ![]() Join Date: Mar 2012
Posts: 1
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![]() The biggest reason MechWarrior stands out as a free-to-play game is how good it already looks. Built using CryEngine 3, the team's love for the series shows with the care and effort put into painstakingly recreating the look of each mech from the Battletech universe. Iconic heavy mechs like the Atlas are immediately recognizable, and look fantastic as they splash through rivers or pound the earth of the mountains. learn more http://www.dotmmo.com/mechwarrior-online-5475.html
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