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#1 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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As far I can remember XCOM:A was just a rushed, buggy remake of UFO:EU, what (I mean UFO:EU) froze out for me after 100 missions (ufo crashlanding), andI got very pissed when it turned out your most needed stat is psy, which value you can only discover after like 50-66% progress, and you'll be wrecked during the endgame mission if you don't have the right soldiers developed through the ranks without. Otherwise I'd've nominated the game myself. but it's just horribly miss-designed.
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Tampere, Finland
Posts: 509
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![]() IMO, everything you wrote there is invalid.
Even if the games have bugs, we now have open source clones (OpenXcom and OpenApoc) that can fix all those bugs and improve the games in other ways as well (UI changes, gameplay changes, mods, ...). UFO:EU has been included in many "top 10 best games ever made" lists. I remember it being the number 1 game in a Finnish gaming magazine around 2007-2009. And there's is a reason for it doing so well in these rankings.
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www.youtube.com/@zirkoni42 |
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#3 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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Yes. Marketing. Just like how Captain Marvel, Star Wars The Last Jedi, Doctoress Who, Star Trek STD (yes, that's what they went with) got on top of critics' list. Don't mind that the actual products were bottom-of-the-barrel crap, and the audience-score hit rock-bottom (except when Rotten Tomatoes sold out and forged the numbers).
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Tampere, Finland
Posts: 509
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![]() Marketing?
Nope, lots of people who had never heard of UFO:EU before and played it for the first time in the 2000s still liked it. There were no adds/commercials for the game around when I first played it (~2004), either. Unless you count people's opinions about the game, and them posting those opinions here on this forum, as marketing. UFO: EU is a genuinely good game and that's why people like it.
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www.youtube.com/@zirkoni42 |
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#5 | ||
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#6 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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When I got psy, I already had all the ranks filled. And hadlike 70 battles out of 100 (the point the game started crashing). And as you can pretty much play the game without psy anyway, I didn't realy care for it, went on the final mission when it got obvious I can't research everything, and got massacred. Because of bad design. Bad design combined with untold maximum of missions plus sluggish gameplay = never to return, watch some let's play if you have to.
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy |
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