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#1 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() No Abi-Dalzim's Horrid Wilting? That one is a killer, usually on my "got-to-have" list. Add to it Vecna's Robe and Amulet of Power and you can get it out at decent speed. Protection From Magic Weapons can also be useful sometimes, even with Stoneskin, especially if playing without party, and facing a dragon going nuts for example.
Looking at the amount of spells, I take it you didn't have Intelligence above 18? |
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#2 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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![]() Quote:
I did not found prot. from magic weapon, and it has short duration to my liking, and to be honest I wasn't whacked too much with my summon + boots of speed + stoneskin (what I regularly memorize 2-3 at once). I also not fought any dragon (no reason to). My stats: 22/19/18/21/22/5 after all the bonuses and downs. When I've rolled were: 18/18/16/18/17/3 Note: I've in my spellbook ALL the spells avaiable in the game, except of course Summon Cow what is only a wild surge effect, and Improved Chaos Shield what I'll investigate soon if I can aquire it if started from BG2.
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#3 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() You can also get that spell directly, but only through a cheat or Shadow Keeper. As well as the 3, usable already at level 3, Daer'Ragh spells with the effect(s) of Improved Alactricity.
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#4 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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![]() never heared about that Daer'Ragh, but surely don't want to cheat. What'd be the point?
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() A character with 3 charisma? Really?
Coming from a real GM, please allow me to |
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#6 | ||
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![]() Why no Globe of Invulnerability? (or what's that spell that makes you immune to certain spell levels)
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"I want to be able to tell some poor girl i am going to feed off of, that she will see me in her dreams as a dinosaur" - DarthHelmet86 "that's what all jrpgs are about 0: intro 1: talk talk cry talk talk graphics talk talk, 2: boring jrpg generic turn based combat 3: walk map 4: goto 1 12390482309 times 5: outro" - _r.u.s.s. |
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#7 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Quote:
Daer'Ragh As for the three spells in Baldur's Gate II with his name, look here: Daer'Ragh spells Sort of fun if you want to explore the limits of BG2 and to poke around what else is there. But it sure makes a spellcaster overpowered easily. Which is probably why those three spells are not available through normal playing through BG2. |
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#8 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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![]() @Eagle of Fire
Ye, character with 3 CHA. Why would you need charisma? There is Ring of human Influence for the Drow City, ok? The rest is just about prices, and I could care less. @Tomekk There are a couple of reasons. One is, I massacre most mages outside of their view (and it is damn hard to cast anything with Incindenary Cloud under your boots). Second is, I have planetar. Third is, there is Cloak of Mirroring, and damage-spells only hit when reached the target, unlik things like imprisonment, so if I even care for some measily 10 HP-loss (Belt of Inetial Barrier is your friend too), I have time to swap equipment (only armors are fixed during battles9). @Scatty Oh, that guy? Ye, I remember from BG1, and the spells when I once ctrl+Q-d Elminster. Ok, they are there, category is basically the same as Summon Cow. progression: add to my list Prot. from magic weapons (used once, but I bet i'll be equally must-have at the Ravager and Melissan) and Mordekainen's Sword. EDIT: progression: add to my list: time stop, shapeshift, energy blades, abi dhalzim's horrid whilting, sequencer, spell trigger, chain contignency, pierce shield, pierce magic, greater malison. With a terrible combo the Ravager died in like 20 seconds!!
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy Last edited by twillight; 04-06-2012 at 09:10 PM. |
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#9 | ||
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Location: Valleyfield, Canada
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![]() Quote:
That's without even mentioning the fact that if you somehow manage to get down to charisma 0 (which should be fairly easy in any kind of normal D&D setting), you would either die right on the spot or fall into some kind of coma. Whichever the DM prefer. I think it is a very good example of the limitations of such roleplaying games. The code allow you to do it in the game because it was coded that way and the developpers didn't know better... But any DM knowing his salt would never allow this to pass by without turning the game into some kind of living hell for the player in question. Of course the stat generation of BG has absolutely nothing to do with the normal way of rolling stats... But anyways, what do you want? It was made that way for a reason, I guess. |
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#10 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,723
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![]() Oh, I slmost forgot: this is final phase of the game, so stats and equipment:
THAC0: 3 with Inertial Barrier, 1 with Girdle of Frost Giant Strenght AC: -8 with staff of magi, -6 with staff of ram HP: 92 saves: -9 each with Staff of Magi, -7 with Staff of Ram lore: 138 (who needs a bard, heh) familiar: rabbit (must be the result of aligment change - started with ferret -, but shouldn't it be imp?) equipment: staff of magi (secondary: staff of ram +6, elemental staves), Robe of Vecna, Bracers AC 3, Circlet of Netheril, Amulet of power, Ring of Gaxx, Ring of protection +3, Boots of speed, Belt of inertial barrier (secondary: belt of fire giant strenght), Cloak of NonDetection (secondary: cloak of mirroring)
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