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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2012
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Posts: 57
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![]() Overall I think you did an amazing job with summing up the series of games that you play. Unlike most other game series retrospectives (or whatever you want to call it), you don't start talking to us about the history of Bethesda or how the series was influenced by post-atmospheric technical blackened death/thrash (not really but I'm just saying).
I observed that a bunch of the problems that you had in Morrowind were fixed in Skyrim. I personally felt that each of the cities (NOT the towns) in the game were actually very unique, each having a bunch of people that you can get to know about. To me they felt very realistic. Also the combat in Skyrim, if not played on the harder difficulties, can get a bit boring and easy. So, if you play does games I highly recommend playing on MASTERFUL. My main problem with the first two Elder Scrolls games is that they didn't feel real. I never really felt emotionally connected to any characters or NPCs. Whereas if I kill an innocent person in Skyrim, I feel a bit guilty. P.S. Did you finish Morrowind because of my review or is it just a coincidence that you wanted to play it? |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
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Posts: 4,613
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In Morrowind I left the difficulty at the default level, actually I didn't realize for a very long time that there was a slider in the options, I expect that when starting a new game. On second thought the best part of Morrowind within the series for me is the story. Arena had none worth noting; Daggerfall was awesome starting to write the history about the Dwemer and Numidium; but there's nothing like the war of the Chimer and the Dwemer, Nerevar, the Tribunal and Dagoth Ur, as told in Morrowind. I acknowledge the downsides of random generation, but I hate to realize that a game world doesn't make sense when you stop for a while and look at it, that it's just a board for you to do what you're supposed to do and nothing else. Here, size (of cities etc) matters. I know I should be used to reduced worlds, as all RPGs have them. But Arena and Daggerfall proposed something different.
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Life starts every day anew. Prospects not so good... Last edited by Japo; 22-05-2012 at 11:30 PM. |
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