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#211 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Chicago, United States
Posts: 12
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#212 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Bad Konig, Germany
Posts: 3,565
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![]() Quote:
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#213 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Did you try setting up the sound with setup.exe?
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#214 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Chicago, United States
Posts: 12
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![]() I tried the BATs.
I'm not sure if I'm inputting the sounds properly. Would you mind telling me what I ought to put in their? |
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#215 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() DOSBox sound default is usualy either Sound Blaster 16, Sound Blaster Pro, Sound Blaster or Adlib : adress 220, IRQ 7, DMA 1 1, DMA 2 5
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#216 | ||
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Location: Chicago, United States
Posts: 12
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#217 | ||
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![]() Hi.
Downloaded this, great memories. Running the game in Dosbox under Mac OSX. Anyway you can get Dosbox to recognise 2 mice so that i can have a nostalgic multiplayer with my brother as we did many years ago? |
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#218 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() how do you connect the second mouse? via some com port? because if you connect both via usb and have one "cursor" you can't. only with com port+usb/ps2 port you will be able to control 2 separate mouse cursors at the same time
check this thread out, bugs_bugger explains this thing but i think that the game supported joystick for 2nd player, you can map your joystick movements to keys in dosbox (ctrl+f1) and play via keyboard which the game will think that is joystick
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#219 | ||
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![]() it is almost working on my tablet :-)
specs : samsung tablet 10.1 android version 3.2 and the " adosbox " latest version also music is good, sound is good ( not amiga quality like i used to know but its good enough ) in the beginning it did not work at all, i needed to install with other type of soundblaster but now its is all working, the intro looks fine game is running good in vga mode, the normal mode has background green flikkering so i use vga mode. i can make buildings, make roads, but using mapsliding there it get tricky first 2 times i use it no problem it works using 2 fingers and slide the map to point of intrest, 3th time dosbox crashes and i did not safe the game :-( so i need to start again. anybody know how to get the mapsliding to work without using the options map to get to another spot on the map? i also figured out how to get dune 2 working but real time games are hard on tablets without a real mouse but it is worth it free tablet games suck big time |
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#220 | ||
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![]() just started playing this. i've played S2 as a teen, but got bored with it, and lost the disc...
i don't remember how the battles in the second game was like, but whoever thought that making the knights line up and fight man-to-man was a good idea should be slapped with a large salted fish. battles seem to take forever when i send 20 knights to take out a castle. is there any way to really speed things up in dosbox? maxing out the cycles don't seem to do anything except make the sound effects lag a bit. frame skip makes the controls either unresponsive or too sensitive... |
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