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#21 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2009
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Posts: 5
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![]() Sorry for necromanting this thread, but I've got one little problem: I cannot get the sound star ... HA ... just kidding
That's no problem at all. Sound works, graphics work, everything seems to be fine. BUT: The ingame clock counts much too fast. At first - using DBGL - everything was set at maximum. Game hours flew by at 1h/s. First mission was done within 2 days. I figured that this couldn't be right so I dropped cycles to 10000 and put the core to normal. It seemed better ... MUCH better, but still: It doesn't seem to be right. The first mission still took 17 ingame hours and I ran almost directly to the target killing it. Shouldn't it be more like 5 hours or so? Or is this okay? What kind of setting do you tend to use and think "That's about right!" ? Thanks forwards |
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