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Old 28-07-2009, 06:15 PM   #1
The Fifth Horseman
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I forgot one small detail. Sometimes - particularly in case of these old games - some game data can be stored inside the game executable itself. It's rare but it happens.

Do you know the exact value at which the carrier health starts?
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Old 28-07-2009, 08:11 PM   #2
VFRHawk
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Originally Posted by The Fifth Horseman View Post
I forgot one small detail. Sometimes - particularly in case of these old games - some game data can be stored inside the game executable itself. It's rare but it happens.

Do you know the exact value at which the carrier health starts?
I have absolutely no idea. Can't think of an easy way to find out either.

What I'll do is play through until I encounter the enemy carrier, then save the game. Then I can play around with the .dat file and see what changes it makes. Not hopeful, but can't see much of an alternative?
                       
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Old 28-07-2009, 08:19 PM   #3
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I have absolutely no idea. Can't think of an easy way to find out either.

What I'll do is play through until I encounter the enemy carrier, then save the game. Then I can play around with the .dat file and see what changes it makes. Not hopeful, but can't see much of an alternative?
Actually, just had an idea. Both carriers health must be stored in the save game files mustn't they? Otherwise every time you loaded a save game they'd both revert to full health? Might try comparing a save game from before I encounter the enemy carrier with one after I've attacked and damaged it. The differences might give a starting point to investigate.

That make sense?
                       
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Old 28-07-2009, 08:33 PM   #4
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Yep, good thinking.
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