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Old 13-10-2008, 07:07 PM   #1
dosraider
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Not about games, but same thing applies:
http://imgs.xkcd.com/comics/steal_this_comic.png

Of course there is also another point to consider:
Would those who play pirated versions, actually buy the game if they couldn't get their hands on a pirated one?
All those game devs say that those people would buy their games, that's a doubtful claim.
Extremely doubtful even.
Great chances gaming has become so popular because many could learn what gaming is about and can be fun via cheap pirated games.

[Edit]
Remember the times where every game had its shareware version?
One where you could play approx 1/3 of the game?
Now all we can get are some lousy bugged demos.
If you really wanna try a game out you must hunt for the pirated version, the 'official' demos are complete shit.
Worthless.
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Last edited by dosraider; 13-10-2008 at 07:15 PM.
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Old 13-10-2008, 07:33 PM   #2
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Quote:
Originally Posted by dosraider View Post
Remember the times where every game had its shareware version?
One where you could play approx 1/3 of the game?
Now all we can get are some lousy bugged demos.
If you really wanna try a game out you must hunt for the pirated version, the 'official' demos are complete shit.
Worthless.
Completely agreed. You can play the buggy demo IF there is a demo. Most of the games nowdays don't even have that. And yeah, shareware was awesome back then. You could play the first few levels of them, get a feel for the game, and decide if you like it or not. AND as an added bonus, you could give it to other people, all legal. But today, even when a demo is available, it only flashes the shiny graphics in your face and a few 'awesome' design elements, known as baits. Almost all of these games get worse quick after the demo area.... :notrust:

I hate to say it, but the only real way to find out if a game if worth purchasing or not, is to dl it. Quite the shame...on the games industy.

@Pigggy

Don't blame it entirely on the developers. They are just making the games. Yes, there are developers who went out of their way to be a$$holes, see Maxis and Lionhead for example, but most them are just programmers and designer. The publishers are main enemy here. They make the marketing campaigns, they draw the lines on the release dates and they decide in what format the game will be published. The publishers are the ones making the huge showcasing promos and they pick the best parts of the game to be released as screenshots and videos. Publishers don't care about ANYTHING other than profit. They couldn't care less about the quality of the game, what impact it has on gaming history and how the developers will look like after the game is released, the only thing they care about is the sales figures. Heartless slavedrivers, that's what they are. The thing is, they are the only ones who get paid after the game is released. The developers get paid DURING development by the publisher, and maybe, only maybe, if they are lucky, they'll get royalties from the sales. Direct your anger towards EA and the likes.
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Old 14-10-2008, 08:01 PM   #3
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Bethesda and Blizzard are their OWN publishers.
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Old 15-10-2008, 01:51 PM   #4
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Quote:
Originally Posted by Blood-Pigggy View Post
Bethesda and Blizzard are their OWN publishers.
No. Blizzard is owned by Vivendi and Bethesda is owned by ZeniMax Media Inc. So, no, they are not their own publishers. Furthermore, one day they'll all be bought by EA. Sadly.
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Old 15-10-2008, 08:27 PM   #5
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What? Those are the fucking owners, Blizz/Beth have their own publishing divisions and oversee their own projects. This isn't SirTech/Independent Publishing, this is a company who has investors and develop their games with input and support from the higher ups.
Bethesda packages and releases their owns games, and so does Blizzard, if anything, Vivendi and ZeniMax only help distribute the games and don't have direct impact on the development like a typical publisher/developer duo where the publisher doesn't own the developer but rather enters into a contract with them.

Big difference, if you're going to tell me that a project managed by a third party publisher is the same thing as a company that's composed of its own assets and only surreptitiously managed by an owner then that's just silly.

Bethesda and Blizzard's development departments work on their own games, dictate the release and development specifications of their projects and ultimately package, release and then distribute (with help and applied marketing from the owning company which have more control in these areas). Therefore Blizzard and Bethesda are responsible for their own marketing and publicity when it comes to content. Todd Howard is one of the lead members of Bethesda, and he's one of the idiots who spills bullshit along with Emil and Hines.

There are situations where you could blame the publishers for everything easily, this goes especially for corporations like Interplay or EA which were (or still are) notorious for forcing their subsidiaries into deadlines or changes on par with the requirements that they forced upon the developers.

Companies like Blizzard or Bethesda don't suffer from that, they're very large, very contained companies that manage nearly everything with the only significant effects from the owners applying to use and distribution of their properties.
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Old 16-10-2008, 02:14 AM   #6
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Whatever. My argument still stands: They'll be swallowed by EA sooner or later...
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Old 16-10-2008, 02:02 PM   #7
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your argument keeps changing
mysteriously
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