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Old 11-04-2008, 07:12 PM   #1
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I really tried hard to like this game. Core made two very similar adventure games - Curse of Enchantia and Universe - and both made the exact same mistake. The controls are a nightmare! Universe is even worse though (if that's possible) - I was playing it earlier today, and you got a simple "use" command yet you can also have a more accurate form of using an item on another.

For example, to open a panel with a metal bar, you don't use the bar on the panel, you "insert" the bar into the panel. Erm what o_O? You insert a bar in the SPACE between the panel and the satelite dish, you don't actually insert it into the panel itself. It's just plane stupid to not allow you to just use the bar on the panel. Oh no.

Enchantia doesn't even have the advantage of a futuristic setting so I like playing it even less. Even the simplest of tasks becomes a nightmare when you end up struggling more with the interface than with the actual puzzles. A lot of the time you try something you think should work and the game tells you it doesn't, yet when you then read the walk through after getting stuck, it tells you the idea was right but you used the wrong button in the inventory. Thank GOD Core Design stuck to Tomb Raider after this.
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Old 12-04-2008, 11:18 PM   #2
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You forgot Universe also had the nasty habit of crashing - very - often.
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Old 13-04-2008, 10:05 AM   #3
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Hah yeah and on top of that, pressing escape dumps you to DOS without a warning. Well that's nice, considering I was trying to save the game and didn't know how.
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Old 16-05-2009, 06:31 PM   #4
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I played this game A LOT during my childhood and had great fun with it. This was before I'd played the many better adventuregames so for me this was pure gold. Today I see it's weaknesses but I still enjoy it for what it is: cartoonish, quirky and a holder of many memories. I think I played it at the right age, it's weaknesses weren't really a problem and what did come through was easier to live with. This was a time when getting a hold of a game meant long bicycle-rides, collecting empty bottles for money, or smugling unused 3.5" out of dad's office and lots of "please, please, please let me have a copy of your game buddy!" Getting games could be quite a job so when you actually got a new one you were excited and mostly ignored it's flaws. Times sure changed with the internet.. for better or worse.
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Old 18-05-2009, 05:06 AM   #5
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Curse of Enchantia is a game that is a torture to play . I remember knowing exactly what I wanted to do but the game took so long to let me do it, that I thought that my solution was wrong. The interface is just a mess and really badly programmed.
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