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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() how can be turn based real time. there are 2 games or something?
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#2 | ||
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![]() Quote:
Turn based Each unit has limited movement which it can use every turn. Half/Half You can move your units while the timer is ticking down. Real-Time Every 30 seconds, another day starts, producing units, resources, e.t.c.
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() that's turn based :P
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Original War is a turn based RTS. However, it mean that you can pause the game whenever you wish, and that it's practically impossible to win if you don't 'cause it's a very hardcore strategy game. You can't win Original war by simply rushing units to their death like the vast majority of RTS games...
Xcom: Apocalypse could be considered a turn based RTS too... |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
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![]() I have just found other info here:
http://games.gamepressure.com/game_info.asp?ID=1212 It's quite new, I think we should search buy links first. Last edited by Dave; 23-03-2008 at 05:42 PM. |
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
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![]() Your boxscan doesn't have written "Published by Lemon Interactive" :P
Edit: Sold at Amazon ($0.01 + $3.99 shipping) Last edited by Dave; 23-03-2008 at 05:53 PM. |
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#10 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,721
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![]() I feel now that Abandonia has a topic for everything already
I too have this game, somehow in multiply copies. Not that it'd be a particularly good game though... The game is real-time strategy what uses certain periods of time as rounds, and yes, it can be paused. It is a VERY boring game, and the controlls are aweful. First, most of the screen is taken for control-panels. So the actual play-screen is tiny! Also the clicking is not self-evident. Above this, there are 3 races only by names, they are actually difficulty-settings. The bug-like race it the tutorial (it really has tons of tutorial-messages for its missions to teach you the controlls), the humans (= magicans) are the middle-level, and cyborgs are the "hard" (at least form the order that seems logical, as I didn't finished humans). All races have the same abilities (ok, in some special magic-skills they differ, but who uses those?), same ships, same buildings - you get the idea. Ok, they require different materials to build from, but I don't rly consider that a difference. About it being a strategygame: there is only 1 strategy in it: numbers win. Rly, just get yourself covered with as many ships (preferably aircraft, as on 90% of units it is true that: ships can damage ships, submarins can damage ships and submarines, aircraft can damage everything), then invade the whole map. To build unites you need mines, so you have to know the map, so before every mission you just send out all your starting-ships, scout the fog-of-war away as much as possible, restart the level and capture all the mines. This is 100% important as mines can have their own defenses, what has devastating power. Rly, they can eliminate entire folltas by themselves (not to mention they can be repaired in 0.1 seconds to full health if you have the resources)! The game has some nice videos in it, but it just doesn't worth the effort if you ask me... |
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