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#181 | ||
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Posts: 17
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![]() Shot in the dark, here, if anyone can help me with various problems I'm having.
1 - I have MM4 and 5, but, cannot get them to "find" each other or whatever to create the linked "World" game. Any ideas? 2 - When I run this game in DosBox, it works, but its slow, and there's no music. When I run it with VDMSound, the music plays, but the game animation is incredibly fast! Any solutions? |
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#182 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() 1. Pur MM4 files into a directory and then put MM5 files in the same place. Try running MM5. This should work... _I think_
2. In DosBox, change the soundcard emulation to SBPRO2 (instead of SB16) and increase the number of cycles DosBox is running at. Make sure the game's setup is configured correctly to match the emulated soundcard type and its IRQ, DMA (etc) values. |
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#183 | ||
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Posts: 17
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![]() <div class='quotetop'>QUOTE(the_fifth_horseman @ Jul 3 2006, 12:50 PM) [snapback]241218[/snapback]</div>
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Thanks, but I'd been trying number 1 already and it didnt work. I'll try your DosBox suggestion, however, I've never edited anything on it before LOL EDIT: Alright, I finally got the games to recognize each other (When I put them both in a new directory I called C:\Xeen it worked). Even with some tinkering around, I can't get proper sound in DosBox. The game now runs perfectly in VDMSound, BUT....the music tempo is too slow, if this makes any sense. Is there any way to speed it up? If not I'll just deal with it cause I love these games. Second EDIT: Actually now I've got it working near perfect in DosBox! So this'll keep me busy for a while, at least until my girlfriend starts griping that she's bored and wants to go do something. <_< |
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#184 | ||
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Posts: 17
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![]() Just for the record, though, how DO I change the soundblaster settings like you mentioned? I'm looking at the readme for dosbox and I dont understand
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#185 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() The settings are stored in DosBox.conf file in the program directory. I suggest you familiarize yourself with working on it pretty fast.
The start menu DosBox cathegory also includes a link to DosBox.conf. More on the config file here. |
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#186 | ||
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Posts: 17
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![]() <div class='quotetop'>QUOTE(the_fifth_horseman @ Jul 4 2006, 11:08 AM) [snapback]241420[/snapback]</div>
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#187 | ||
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Posts: 5
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![]() I have a really evil nagging issue that, although my DL-ed version of the game has been working fine up to this point, is keeping me from proceding. Finding an online PDF of the Clouds of Xeen manual and aqcuireing Lloyd Beacon has allowed me to get by all of the "copyright protection" so far, and I can link between worlds, get sound working, etc. I've managed to get my characters up to level 61, and have gone to all but a few of the last locations in both games (and am able to take on nearly any enemy with ease). However, I recently (upon finally having enough GP to be able to afford it) returned to the Eastern tower to read the book of Great Knowledge (or whatever it is called), which gives each character "+5 levels (permanent)", but makes them lose all skills. Then, I excitedly teleported back to Shangri La using Lloyd's Beacon so that I could go to the guy that offers all secondary skills for 100,000 GP per character. Upon arriving at Shangri La, I saved for some stupid reason... that's where my trouble began.
Now, whenever I go back to the clouds of Xeen world, I am unable to move without using a teleport spell (I hear the sound of running into an object wherever I move), and all areas appear without walls or monsters, however objects like towns, tents, buildings, etc. are all still there (and usually accessable, although there's "nothing there" whenever I go up to the counters/podiums in Shangri La, the place I REALLY need to get to to get all my secondary abilities back. If anyone can help me with this issue (without saying restart the game... please don't say that... unless that's the only option...) I'd really appreciate it. I had Darkside of Xeen when I was 8 (when it first came out) and my cousin and I LOVED the game and played it religiously and multiple times, struggling with the puzzles which now seem laughable and eventually reaching the final "battle" scene. We always wanted to have Clouds so we could really finish the game, and now I finally have it... Yay for the memories! |
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#188 | |||||||||||
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2006
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Posts: 5
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![]() Okay, I went through the entire thread to reply to every question that I could answer that hadn't yet been addressed (or that I could add more detail to) and respond to a few things. The responses go from most recent back. I know it's a bit long, sorry... Also, I think the quoting thing isn't working, which might not be fun for reading...
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As for my DL-ing... I only play to try, I never keep anything I've DL-ed once I'm done with it, which I view as fair. If I like it enough that I would buy it, I will. I view that as fair, moral piracy. Afterall, if the company isn't making any money on the game (as is the case with abandonware and other things that are no longer produced), what's the problem? Am I the only one that looks at it that way? Quote:
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#189 | ||
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![]() Is this anywhere that you can purchase a *download* of this game? My laptop doesn't have a working CD drive right now, so I don't think the millenium edition that is on the link will work for me. Or am I just SOL until I get a new CD drive?
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#190 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2006
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Posts: 5
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![]() <div class='quotetop'>QUOTE(Guest @ Jul 7 2006, 04:06 AM) [snapback]242050[/snapback]</div>
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world of xeen | plumber | General compatibility fixes | 1 | 22-02-2008 12:15 PM |
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