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Old 14-11-2005, 12:16 AM   #1
Borodin
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Go read Sixx's review, then come back and tell me that it didn't have any reason behind it's status.

Don't give me those kinds of stupid comments. I have more to worry about in my life then someone pointing out human logistic speaking in my reviews.


Well, let's see what makes it a masterpiece, using your own words:

It's a "bizarre" game, you say, and the screens are "well designed" with "little people running around, nice architecture, and more." Isometric? 2D? Does it switch to top-down at any point? No idea. The music and sound, though, "is actually much better than you'd expect it to be," but since I didn't have any expectations, I suppose that's a blank. Are we onto the part explaining why this is a masterpiece, yet? No, but I'm sure...

Oh, but no! Here it is: "In Shogun, you choose your identity (a certain character)and then play their story. This leads like an Adventure mostly, you can chat with people, attack them, or barter. You have several commands at your repertoire, attack, examine, talk, and etc." Yep! Sure sounds like something I've never played before! Incredibly focused, unusual and original features, remarkable detail, extraordinary ingenuity in the development of plot and replay--it's all there! With plenty of carefully explained examples on your part, too, for idiots like myself. Those two lines of yours absolutely explain giving your highest accolade of this title. (For a masterpiece, of course, is the best thing of its kind.)

Why, I'd bow before your feet, that is, if you weren't so busy kicking me because I had the stupidity to ask what made the game a masterpiece. :angel:
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