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Old 18-08-2005, 07:01 PM   #511
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Actually It's going to be one of those things where it tears him up and he steps backwards a few times and falls down, play Fallout on high gore, shoot someone with a automatic and you get the idea.
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Old 18-08-2005, 07:33 PM   #512
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UPDATE: The shotgun is now complete, all it needs now is ammo.
Considering the insane power of the shotgun, I'm going with 3 rounds per clip and 6 clips max.
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Old 18-08-2005, 09:33 PM   #513
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Heh. Sounds really uber, man k:
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Old 18-08-2005, 09:38 PM   #514
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Okay, Here's a shot of the updated interface.

The thing showing his head is like the life bar, the red goes down as he gets wounded.
Those metal plates are the weapon icons of course.
The things that kinda look like candy bars are pistol clips, and the magazine with the rounds next to it is how full the current clip is.
The buy icon, and how much cash you have are to the side.
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Old 18-08-2005, 09:44 PM   #515
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Heh. Are bullets all the same price? Or does it change as you change from Pistol to Shotgun?

Did you add weapon descriptions yet?
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Old 18-08-2005, 09:45 PM   #516
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Nope, weapon descrips aren't there yet.
There'll be a seperate set for the shotgun.
Some weapons use the same ammo.
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Old 18-08-2005, 09:53 PM   #517
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Like the pistol and Uzi?

Or are you planning on using Energy Weapons?
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Old 18-08-2005, 10:03 PM   #518
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Energy weapons yeah.
No pistol and Uzi don't use same ammo.
It's like this.

Heavy weapons that're kinda like the shotgun use same ammo (Rifle, it looks similair and very powerful).
Weapons that have single fire and are of moderate strength use same ammo as pistol.
And rapid fire weapons that aren't energy will use same as Uzi.

And now the shotgun has ammo, so no more infinite fire unfortunatly.
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Old 18-08-2005, 10:09 PM   #519
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Awww damn LOL

Hehehe. Does the manual give you ideas on energy weapons?
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Old 18-08-2005, 10:12 PM   #520
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Mmm.
I've more been making up my own.
Like the MUNKEE
(Molecular Unstabalizing Nuclear Kieger Energy Envaporator)
Which turns enemies into mutated blobs.
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