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Old 28-05-2005, 10:38 AM   #81
Doc Adrian
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I have 9 colonies loaded to the max built usually 1 for each cash crop, 1 capital, ` silver mining..and the other is near some key tribal villages.

once I get the max built and enough troops I declare independance but thats usually my target goal
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Old 04-06-2005, 05:00 PM   #82
Grand Dad
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I too am playing after more than 10? years...it's a great game like all MicroProse game of old. I remember playing as a Viceroy (it's pity that there's no option in this and Pirates [aslo Pirates Gold] to view the Hall of Fame) but now I'm finding it difficult to play as a Conquistador, but hreat to be back.

However I disagree with some on this forum that it's the best of the Civ. series. I firmly believe that no strategy game compares with Civilization I. It gave rise to Microsoft's AOE, AOM, Sierra's Empire Earth etc. and later to Sid Meier's Civ. II and III with PTW and Conquerors but not one them is as good as Civ. I.

I don't think there's any other way except to start a revolution. When you click on Declare Independence you meet the King and the war starts. Everone's so money hungry

You can go and destroy the Indians and get loads of gold, but you also lose points...fortunately the Dutch and the Indian's pay me some tribute. The French are being nasty since they have been granted independence...didn't see them going at war with the home country? Unfair isn't it
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Old 04-06-2005, 08:57 PM   #83
Doc Adrian
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I hear you there Grand Dad, I like Colonization but Civilization and its depth still holds the records for playing the most time in a row and having people threaten me at gunpoint to go to sleep award.

I thought that was a raw deal with the revolutions too that your the only one that has to fight your mother country, I suppose its because of limits to the amount of soldiers on the board, still why should they get the breaks .

I usually start doing war on the towns with more liberty bell points when the enemy starts getting close to revolution.
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Old 06-06-2005, 11:07 AM   #84
Sharina
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Greetings, all.

I just found out this site when I was doing a search for Colonization. I couldn't find any copies of Colonization so I thought I'd give it a shot online, and here I am. I just downloaded it, and I have a question or two for you guys.

I had Colonization for the Mac 10+ years ago, but unfortunately, the disc got screwed up somehow, so I couldn't play Colonization anymore until today. I finally got it running on my PC computer, and I'm looking forward to having some good nostalagia times.

The question I have, is I've been wondering if there is any way to extend the game cut-off year? I remember it was 1800 or 1850, but I was wondering if I could go for a longer game, such as extending the game to even 1900, 2000, 2100+. Wouldn't it be quite funny and interesting to have 1700's tech in 2100+ AD instead of lasers, spaceships, etc.

At any rate, if any of you know how I could extend the game cut-off to past 2000 or more, for a truly epic game, I'd be greatly grateful.


My other question is... is there a max number of colonies that I can build? I've played Civ 1, 2, and 3, and I've built 50 - 100 city empires. In Civ 3, the max number of cities is 512, I believe. Is there any similiar limit in Colonization? I'd like to try to build 20 - 30 colonies to make a nice, epic empire.

Any info on that would also be greatly appreciated. k:
                       
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Old 07-06-2005, 01:52 PM   #85
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Uh Sharina, the point of this game is not to play it for ages and ages.

The point is: get a nice colonial empire going, thwart the imperial dreams of other nations and earn your independence by fighting your mother country.

The longer the game, the looooonger the War for Independence will be and you want to avoid having to fight a loooong War for Independence (it sucks).
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Old 07-06-2005, 02:07 PM   #86
Sharina
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Ah... But I do enjoy long and epic games. I want to try to pull off several feats I couldn't do on my Mac version. For instance, I'd like to see if I can colonize the whole map, create 50 colonies, have all my colonies be fortresses, all my colonies have factories, etc. I want to see how extreme I can take Colonization to. I want to see if I can go further and harder than ever before.

Towards those ends, I've been looking for any way to extend the cut-off year, and need to know if there is a max cap of colonies that can be established in a single game.

I've been able to remove the time-cap factor, or at the least, extend it until beyond 2500 A.D. in Civilization 2 and 3. I wonder if this similar thing is possible with Colonizaton or not.
                       
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Old 07-06-2005, 07:32 PM   #87
Doc Adrian
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Too each their own I suppose...I am amazed it wouldn't take a day of real time just to move that many troops though, things can get crazy the more pieces you have on the board
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Old 16-06-2005, 12:12 PM   #88
MadMarius
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Love it..a very intresting game to play at any time and you can play it anytime without getting borred of it. Started a revolution about5 times and won only once but the ending was great(those fireworks realy rock)i'm glad that so many peapole enjoy playing it altough the second part isant' as good as the first..the game is still gteateven after 11 years from it's launch...


Happyer banana evey day..spent on Abandonia :bannana:
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Old 16-06-2005, 12:33 PM   #89
Christian
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I only managed to finish the game with the difficulty setting Conquistador. Anyone managed to pull off the Viceroy? And what is the preferred nationality? I think by far that the Dutch are best because that Merchantman really helps in the beginning and that fact that prices don't go down as easily earn you easy cash.
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Old 16-06-2005, 12:44 PM   #90
Doc Adrian
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I've done it two or three times Christian, and I have owned the game since it came out

Sometimes I just get lucky.

I also like the dutch besides the bigger ship and stable prices I also don't have to fight them
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