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Old 19-04-2006, 10:10 PM   #1
Japo
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But there is already a SC III :bleh:
I know that, as a matter of fact I've just reviewed SC3 for this site, it will be uploaded soon so please check it out. But the fact is that many people would like to see a sequel to SC2 done as if SC3 never existed. From Wikipedia:

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Although some consider the third game to be good enough in its own right, a stark majority found the third installment a dire disappointment after Star Control II. A select number of fans of the two earlier games have even decided to consider SC3 non-canonical (sic).
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Old 19-04-2006, 10:16 PM   #2
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Mr. Wallet, everything is like guesst said, but the only thing you must do is NOT skipping the intro, it's part of the story. If you watch it, then act accordingly, and then subsequently pay attention to what you're told during the game, and act accordingly and so on, there's no way for you to get lost. If you're not going to pay attention to this game's story then don't skip the story, just don't play the game, because there will be no game left--and it's such a *great* game.
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Old 23-04-2006, 02:41 AM   #3
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A safer place for radioactives is one of the moons of Jupiter.

Thrusters are crucial to get more out of the fuel, which is important at the early stages when even fuel is expensive.

I agree that Alpha Centauri is not good for mining (although the surrounding stars may be), but visit anyway for a vital interaction as Laiocfar said. A better bet I think is the Volantis system, it even throws in some bio-life for your hunting pleasure . I never buy more than one lander in the game. Do not venture far from home until the ship is fully fitted with thrusters and turning jets at least. Do not leave home without visiting Pluto, it could well mean the difference between survival and a quick death.

As Japofran said, talking to aliens and the starbase commander provides hints on what to do next. But when you're ready to start going farther out, you could follow the story arc and try heading to Vela. You could drop by Giclas/Krueger systems for some *ahem* freebies. But my preference would be to visit the Spathi, those in the know will know why :angel:.

An aside about mining. Once you feel reasonably powerful (weapon modules/escort ships) and comfortable in ship controls, forget about mining and mine your enemies instead. No cargo bays, higher and quicker returns but perhaps higher risk. The Mycon are particularly easy and profitable LOL.
                       
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Old 24-04-2006, 06:39 AM   #4
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Someone should do a poll ranking starships.
About minig or look for war spoils, i prefer to mine... it gives you the chance to hunt and also its the way of the explorer. Anyway you can make extra RUswhen load full by moving into Mycoon space and sending your fellow arilous to battle.
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Old 24-04-2006, 04:53 PM   #5
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Quote:
Originally posted by laiocfar@Apr 24 2006, 06:39 AM
Someone should do a poll ranking starships.
About minig or look for war spoils, i prefer to mine... it gives you the chance to hunt and also its the way of the explorer. Anyway you can make extra RUswhen load full by moving into Mycoon space and sending your fellow arilous to battle.
I know english isn't your native language, but my babbel fish is having trouble with this one.

If I understand you, the first part you're saying there should be a poll ranking, what, people's favorate ships? I'm gonna vaguely wave my hand in the direction of the forums on the Ur-Quan Masters page. (There's also the Pages of Now and Forever, but their forums are not half as active as UQM.) Chances are that's been covered there before.

As for the second, I you're saying you prefer mining to combat for your RU's, then you say that the Mycon are good for combatting your RUs, so I really don't know what side of this issue you're on.

The down side of combat RU's (maybe I'm restating you here) is you don't find anything if you don't explore planets. So for newbies I say mine till the cows come home, or the SaMatra blows up. Then the second time around gather resources by force.
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Old 25-04-2006, 04:01 AM   #6
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He's saying once the cargo bays are full, you can get more RUs by attacking the Mycon (presumably without returning home). Definitely the hardest time for resource-by-force is the start, when only the Ilwrath are accessible, but I still find that faster than mining. But yeah, mining fits in space exploration role-playing better I suppose.

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The down side of combat RU's (maybe I'm restating you here) is you don't find anything if you don't explore planets.
Do you mean artifacts ? If artifacts, I think all artifacts are mentioned or hinted at by somebody or other.
                       
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Old 25-04-2006, 05:54 AM   #7
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Yeah is true that sometimes i am terrible when writting but you managed to understand.
Most of artifacs are mentioned by the melnorme traders. The exploring thing comes to make the tasks in order to end the game or just to make the extra tasks that arent connected to the end of the game.
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Old 19-05-2006, 04:29 AM   #8
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Sorry, but someone could tell me the name of the green dwarf at 047.9 : 464.5??? :help:
                       
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Old 19-05-2006, 05:10 AM   #9
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Sorry, but someone could tell me the name of the green dwarf at 047.9 : 464.5??
CYGNUS k:
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Old 19-05-2006, 01:22 PM   #10
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I think that if you use the crack (.COM) the answer will always be "cygnus".
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