It's quite a job to read through all the previous posts, but there are some really valuable hints in there...
A few tips for early in the game:
- Weapons: I don't bother with rifles or pistols, but use auto cannons, stun rods and a few rocket launchers instead. Try to get laser rifles as early as possible.
- On missions, try to let soldiers cover each other: if one spots an alien, you should have a few soldiers capable of shooting it. Use any forms of cover as much as possible (hedges, walls,...) Keep time units available at the end of your turn for reaction fire (especially for soldiers with high reaction).
- When sweeping through a site, make sure you've checked out any buildings or such completely, before turning your back on them. Nothing more annoying than get shot from an unknown direction.
- Read autopsy reports to learn each race's weakness. Some will be vulnerable to HE, others to laser,...
- Don't bother with large ships until you've got decent weaponry for your interceptors. See previous posts for a discussion about which weapons are best.
- Terror missions are hard, especially early in the game. It's quite a thing to get out alive. But don't ignore them, as that would have a dramatic effect on the way that country views your activities.
That's something to begin with, I'm sure other users will come up with a lot more tips & tricks...
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
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