View Single Post
Old 04-03-2005, 07:29 PM   #40
Dreadlord
[BANNED]

 
Join Date: Feb 2005
Location: ,
Posts: 355
Default

A tie between Diablo & the original Super Mario...

Diablo saved RPGs from the same fate that adventure games now hold, if it wasn't for Diablo, Baldur's Gate would have been ignored, and games such as Dungeon Siege never concieved, (That was just for one genre though...)

And as a arguement it reinvented the genre with atmosphere, genuine spookiness, comparing Diablo to Rogue is a bit jaded and off center, Diablo definately had it's own graces, (Besides, Blizzard isn't that two-dimensional) it made the magic system simple and easy, it appealled the everyone, and most importantly it made clicking fun, everything about it was well designed, everyone afterward rushed to create their own clones based on the game, soem failed miserably others were great, it's reinvention was it's vigor it inspired in the industry, it was the game that brought Blizzard's status up to a A-level company, and paved the way for the frightfully addictive Diablo 2. Not only that, it was easy to play, which was the most critical things that RPGs lacked those days, people began to realize that that no one wanted to sit in front of a PC managing idiotic party members and dealing with stupid AI.

All in all, Diablo's reinvention was also to make something stupid fun, clicking.

As for Super Mario... It's just so damn fun, everyone played it, the young, the old, even the moms! Nintendo made platformers a mostly "safe" road for most developers to travel, it was a perfect formula that was ripped by many generations afterwards.
Dreadlord is offline                         Send a private message to Dreadlord
Reply With Quote