Quote:
Originally Posted by Rvlion
The only thing that always bothered me was that thinks could not be managed automaticly.
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Reunion would be a perfect game if some essential options was present:
* Option for automatic transport routes (from planet A to B, with specific goods).
* Option for automatic exploration (by satellites and/or trading group) newly discovered planets.
* Brief (on one page) report of all colonies condition.
* List of all natural resources available on known planets.
Besides, this game has huge potential as a sandbox game, without rigid storyline (but still with essential artifacts placed on some random planets). Every new game should start with random planetary systems (with fresh characteristics) to explore. Then it would had incredible replay value.