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Originally Posted by yoga
and again spell Identify playing me bad trick. It is memo in Imoen spell book but inactive when open the book.
I played all BG with damage Identify. Rats!!
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You can only cast the identify spell from the inventory.
For identifying an item put it in the caster's inventory, right-click at it and if you have the spell memorized (and don't have armor equipped which blocks spellcasting) you get the option to use the spell for it.
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Pls, let ask Master Kmonster, what he think about his hero.
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A total stat sum of 13+13+15+17+11+9=78 is quite weak, almost every second roll is better. I recommend rerolling for at least a sum of 82, you'll have to play the whole game with the stats rolled at creation (for comparison: Imoen has a stat sum of 87, Jaheira 88, my BG fighter had 98 which I think is the highest sum you can roll). For dex and con 13 isn't better than 7, only extreme values do make a difference.
For a fighter the physical stats are the only important ones, even a lower roll than possible could be adjusted to perfect stats by shifting points from useless to useful attributes: str18,dex18,con18, int11,wis3,cha3, wisdom is useless and when exploring the circus tent you can find a ring which sets cha to 18.
The joinable NPC warriors all have far better physical stats than your character's 13-13-15, Minsc has 18-16-16 and Jaheira 15-17-17.
Low str in the beginning is bearable since you can have your party mage cast strength and buy a girdle which sets it to 19 from Ribald when you have earned enough money.
Low dex and con are worse, without the AC bonus for high dex you get hit far more often and without HP bonus you can't survive that many hits, you'll be tempted to put other party members with better AC in front and stand in the back like a coward to reduce the time you have to waste for healing. Fighters are quite weak compared to casters (who get many and powerful high level spells) in BG2:SoA, so take at least the stats you need to fight better than summons.
I don't doubt your ability to beat the game with any character, but a better balance among party members might be more fun.
If you want to be the frontliner you can take the berserker kit, the berserker rage immunities help a lot in some battles, you can still use all ranged weapons and even specialize in returning throwing axes or daggers for ranged.
When first seeing the 17 int I thought you wanted to take 9 fighter levels and switch to mage afterwards, to get both fighter hitpoints, attacks and mage spellcasting (human fighter9>mage dualclass is considered the most powerful SOA build). For this you need also at least 15 str, but with a roll of 78+ you can max str,dex,con and int easily.