Quote:
Originally Posted by Scatty
It doesn't really matter in which folder the game is located, as long as DosBox is able to find it to mount. However the delay before the speech probably means your sound blocksize in dosbox configuration file is set too high. Try changing these settings like below, and see if that helps.
[mixer]
...
...
blocksize=1024
prebuffer=512
|
Here are the settings which I used when I tested the game. These might work if yours, for whatever reason, don't:
[mixer]
...
...
blocksize=
2048
prebuffer=
10