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Old 17-02-2011, 10:41 AM   #1
Pixote
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Originally Posted by twillight View Post
I did the same, and I didn't mind.
The second one is more full, while the first is very fast and can not be played thorough at once (because of the many limitations).

For me F2 is THE game, while F1 only adds the spice. (and there is no sex in F1)
I suppose it's a matter of taste...I see Fallout 1 as the stronger more interesting story, but Fallout 2 smooths over many of the annoying pumps from Fallout 1. I've spent many, many hours working on modding Fallout for Killap and Mutants Rising, but one thing about Fallout - I always find something new in every play...and I've had to play the game (Fallout 2) many times, just to test for bugs, etc.

After playing the game so many times, I find now I don't even use any of the NPC any more, only because I need the challenge. So I prefer a unarmed solo character, with high agility - luck - intelligence - endurance, and perception (having high perception helps with the distance modifiers in a random encounter, that way you wont find several marauders standing right beside you in the fight).

Can I ask you guys - what would do to the game to improve it, for example: reduce the carry weight, or the amount of weapons an individual can carry, etc. The reason I'm asking is because us guys at Mutants Rising are looking into changing some of the mechanics (if we can), to make the game more challenging and interesting...
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