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Originally Posted by The Fifth Horseman
That's not a very specific question. What exactly do you want to know?
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My question is, how the plane moves? It seems it flies through the shortest possible way... But why it even starts to fly? I keep going further slowly by my pointer, then at a certain point it execute flying (without double clicking).
Also when it is shot at, it seems to stop flying further most of the time, but can be pointed to fly forward in the same direction - just to be shot some more. I find this ridiculous.
Uhm, how exactly can I move the screen, independently from my units (like: not constantly clicking in aiming mode)? That'd be a BIG help.
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Because those areas were not in your mechas' detection range at the end of turn.
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"Problem" is, the unfogged area was visible for several turns before re-fogged. Ah well, then just time is included, nevermind.
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Check the mission briefing. Air strikes can only be called during specific time frames (dictated by the mission plan you chose), and then only if there actually are fighters assigned to the given air support wing.
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Now there's my problem: for the first mission there doesn't seem to be a way to assign supporting aircraft (no pilot for that purpose). Still, the mission briefing promises my pilots will offer air-support (maybe the transport-units should do that?). Oh well, I figured out dropping artillery (or some mechas) I can ask for air-support. (Still seems impossible what's in the mission briefing: 2 arriving troops, 1 arriving artillery, 2 wave of airsupport - would require 5 pilots!)
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You have to perform the action twice to complete setting the explosives. It's in the mission briefing.
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No, it isn't. I figoured out from the numbers (something "phase 1 from 3", on what I thought the other 2 will be executed automaticly, hence the 15 minutes delay). Fortunatelly at least not the same mecha is required for all three phases
SOME MORE QUESTIONS: Ok, so I figured out the stats. +7 is the maximum if I'm not mistaken. Rising scanning is a joke you say: just stand and keep scanning blindly; same with AP (just running around). But what about the rest?
There are 3 attack skills. Is there any other way incrising them then firing the proper type of unit with the proper weapon? (Blind shooting is not possible.)
Also how to incrise the defense skill? I'm all into defense skill.
And what about shielding? Activating shield lasts only for 1 turn, or for the rest of the mission?
(Sry for this many questions, I'm in the group of those who can not download the manual, must be my mistake - but I think this is all. The guide got unpacked fine though.)