Code:
NETWORK GAME INI
Network Game INI file format. Player to start the game uses -getopt,
all other players use -auto. The other players just use the Service=
line, while the starting player reads the entire INI file and starts the
game according to the parameters.
The format is:
[options]
Online = commit
Online service to use. Use commit if service emulates commit.
GameType=1
1 = Cooperative
2 = Bloodbath
3 = Teams
EpisodeID=0
Episode. Zero based
LevelID=0
Level within episode. Zero based
GameDifficulty=2
0 = STILL KICKING
1 = PINK ON THE INSIDE
2 = LIGHTLY BROILED
3 = WELL DONE
4 = EXTRA CRISPY
MonsterSettings=0
0 = None
1 = Bring 'em on
2 = Respawn
WeaponSettings=1
0 = Do not Respawn
1 = Are Permanent
2 = Respawn
3 = Respawn with Markers
ItemSettings=1
0 = Do not Respawn
1 = Respawn
2 = Respawn with Markers
RespawnSettings=0
0 = At Random Locations
1 = Close to Weapons
2 = Away from Enemies
UserMapName = mymap.map
File name of user map to use
UserMap = 1
0 = Ignore user map
1 = Use user Map. Episode and Level are ignored.
More detailed instructions in the bloodhlp.txt if needed.