Quote:
Originally Posted by JMB
What are the odds of that? We posted our messages within five minutes of each other. lol This happened once before with Isles of Terra manual and both were added because was was a lo-res and one hi-res. As LeFey can attest the game map is large. I had to scan it in nine sections and then re-assemble it.  Came out with an 8.15 MB jpg because I did not want to downsize it and lose detail. The manual is sometihng like 13 MB.
I don't want LeFeys or my work to go for naught but if his is better I'll understand.  Hopefully both will work.
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Ah well - the more the merrier - has I said - and it may even be to everyone's credit as I'll explain:
You see, War in Middle Earth - came in two main flavours - 16 bits and 8 bits versions. The 8 bit version of the game is substantially different from the 16 bits version - and even though in my own modest opinion both are part of the history of gaming - the 8-bit version, given its scope might even be considered more revolutionary. But nothing else could be expected from the genius of Mike Singleton (by the way the PC remakes of Lords of Midnight and Doomdark's Revenge are highly recommended). The 16 bit version itself came in two versions: Big box and small box. The big box release is the PC release, the small box versions are for Amiga and Atari ST - and the smaller box size is exactly the same size has the 8 bit versions (Speecy and C64). Now, on the big box - we also have that insanely large folded map which JMB - to his immense credit did the mammoth task of scanning - and a slightly larger manual - larger both in terms of dimensions - since contents on both map and manual (despite some minor typos) are the exact same.
So - my box scans and disk scans are from the PC big-box release, my map is from the small box 16-bit release (Amiga), which was somewhat easy to scan, fitting in a single go in my A4 scanner bed - and the manual is from the 16-bit small box release too - the difference in manual dimensions is about 1 inch btw.
Hope to have helped. I, by the way, own both 16-bit large and small box releases of the game, and also an 8-bit version.