The a problem with this game is that all missions end being an arcade game. Sometimes is that i fail at planning so a flashback is throw in front the door and not through the door into the room. Other times, the response of your force when control is leaved to AI is really slow. Or they just kill a terrorist by hitting him when is already cuffed.
Also i dont know how to pick up a cuffed terrorist and get him out of the area, its very painful to go leave 3 people guarding cuffed terrors....
At end you send your user controlled commando in a solo assault mode. Rest of team, if they are not guarding nobody, follows only to cuff the terrors that you dont kill. Few missions forces you to use more guys but they are few.
I like the game idea but i dont find that idea in the gameplay result.
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