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Old 14-10-2008, 10:30 PM   #4
SlowCoder
Game freak

 
Join Date: Oct 2008
Location: Alligator Point, United States
Posts: 121
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Quote:
Originally Posted by dosraider View Post
I don't wanna be a spoil but........
There are plenty freeware dos-windows based DB software (catalog stuffies) that does what you propose, I thought.
Isn't it........?
But if you could add some 'specials' to it (thumbs or such), could be a plus.
No, by all means, spoil. It won't hurt my feelings.

Well, maybe it will, but we won't be enemies.

I know there are all sorts of menu programs out there, both free and non-free, and that are very nice. My personal favorite is Direct Access, but it has the nasty tendancy to corrupt when you are maintaining the menu. I'm currently using QuickMenu, which is nice and graphical, and easy to use. What I found was that after reentering the games into Direct Access 2 times, then into QuickMenu, AND maintaining a separate spreadsheet catalog of all my games, I got tired of it. At this point I'd prefer to allow my computer to do all the work.

Problems I've seen with other menu systems:
- I have seen some that are able to catalog from a known database, generally provided by the program's maker, and you can't add/delete from that database.
- Some are not scalable. There are potentially thousands of games that can be input into a menu. Many menu programs simply can't handle that load and remain sane.

So, the solution I propose is to build a program that pretty much allows the cataloging work to be done, hopefully quickly, by the website maintainers, through their own databases. This doesn't mean that the maintainers would be required to enter each program's data, but might need to write a script to output the data from their databases.
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