Thread: Trigonometry
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Old 28-08-2008, 06:52 AM   #6
DoomYoshi
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Join Date: Mar 2007
Location: Saint Catharines, Canada
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Quote:
Originally Posted by Mighty Midget View Post
The "IRL" problem was: At time t = 0 I had a ship at bearing x. 3 minutes later the bearing had changed to y, and 3 minutes later the bearing was z. From these data I wondered if I could calculate the ship's course.
Did the ship maintain the same speed? Does the game provide velocity? How do you know the value of the angles?
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