Quote:
Originally Posted by T42
Sure - get some bad guys to follow you into the room and paralyze them so they're stuck on the squares you get teleported back to, a bit tricky but it can be done. This means you can safely walk across all the other squares in the room. This litle trick can be useful later on to if members of the team die at inconvenient times!
The bit with the disappearing keys is after fagranc I think - in the sewers, It'd be be interesting to see what hapens when you get there...
Addictive though isn't it?
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Will paralyzing foes that stand on this tile to which you get teleported work? I mean, I tried blocking this tile with one of my characters and it did not work. Other characters still got teleported to a tile that is both - closest to the blocked destination tile and is free. I don't know if there's any limit on those tiles. Even if I block three tiles (destination tile and both adjoining ones), character that enters a teleporter in front of the chest still gets teleported. So I assume the same thing would happen when those tiles are blocked by monsters.
Or, perhaps there's a certain number of tiles to be blocked to make the chest teleport disabled. But that would be really tricky to gather so many monsters on them.
Anyways, I'll try your advice. Thanks.

k: (Don't have the paralyze rune yet, though...)