A personal pet peeve of mine occurs in the majority of ameuter/fan made adventure games - in which you can walk your character into the wall, but not out again. I know that ameuter/fan games should not neccessarily be held to the same standards as professionally produced games, but that common bug in particular always gets on my nerves.
For me, the most infamous bugs and glitches occur in almost every game produced by Sierra during its last gasping, dying days during the mid nineties - after which it was bought out and The Great Talent Purge began. As a paying customer it really felt like their usually impeccable beta testing and QA had dissapeared along with the great Ken Williams. It sucks when the box lists the neccessary system requirements, when really it should have read, "system requirements for the barest bones of performance and playability."
Phantasmagoria, although not a particularly good game anway (IMHO) could have been infinitely better if it had actually worked correctly back in the day.
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I have vestigial adventure elements
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