Hi first time posting here. A little lazy to register. Playing MM4 + MM5. The Cloud above the Dragon Tower is a real pain. Teleported off to avoid the fighting. Will have to return later (after attaining still higher levels!).
Anyway, I seem to be running into some problems, which some may already know of:
1. Northern Sphinx
I can't seem to open those sacrophages. The last time I tried, my knight with a strength of 250+ couldn't (right now he is 300+ but I haven't tried it again).
2. Southern Sphinx
The dungeon has a few secret areas that I find no access to.
3. Lack money
Experience is abound but money is sorely lacking. I found one way to make money: refill the Gemstone mines, mine, make armour and sell. This is detrimental to your gem stockpile, unless you use Sandro as a gem making machine (ie don't return his heart but keep going to him and kill him).
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You might even consider making all characters merchants. [/b]
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Very good idea. I always get it as soon as I can (even before selling any unwanted piece of equipment). Joe isn't difficult to reach; just don't go too far as to meet the Jousters. Right from the start I would keep saving up cash and get it for my members (till all 6 do). Plenty of money from the Dwarven Mines. That piddly sup of 6000 gp per member is nothing compared to how much you can save with the skill.
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You can buy all talents if you manage to travel through the vulcano cave but I think buying the merchant skill for everyone before is worth it.[/b]
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That is only useful for some book or fountain at the Darkside in one of the towers (Western?) where (all) your secondary skills are stripped but gains permanent levels.