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Old 03-07-2006, 08:49 AM   #92
twillight
10 GOSUB Abandonia
20 GOTO 10
 
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Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,721
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I just started to play this awesmoe game, and I already found something new even in chapter 1!
So how to get out:
1. naughty (for naughty mode) - question: what is the difference between normal and naughty? if you don't turn it on, you will just lose some picture, or there are other things too?
2. open drawer, read all (with this you take and read the application and a love note). After your father comes in you should take the appolication again, because it will be droped.
solution 1.) open right window, throw out hay on right window, open left window, jump throu left window.
solution 2.) go north, open tiny door, take potty, take spider (opptional), take grade, enter hole
solution 3.) after you have the potty go south, empty potty on fire, climb chimney, go east (you climb down on the tree)

on the streets:
take flat rock, take rusty key, push miss B OR drop spider on miss B, take rusty key, unlock shed door, open shed door, enter tool shed, wear overalls, go through gate.

dying:
the chapter is time-limited at maximum 41 moves when the dragon-butcherer comes
you can die, if you try to open your roomdorr in the moment your faher do the same
kiss miss B
wait until miss B finds her glasses

I attach the beggining of the 1th day in U now.
You could walk around as you like, but it would be more interresing to do the crucial things. So, as you are a student:
take a newspaper for fun, and some information about a concert (take newspaper, read np, read art), than immediately go to the MH. sit down, wait until the lesson starts if needed, then "take notes" you will take notes continuously until the end of the lesson, no matter what you do in addition until you leave the room, so wait/examine/read all you can for fun.
After it ends go northeast to get an invitation (doesn't need to say anything), then south, sit on chair, cast the appropriate spells, and at the dragon "kill it with the sord". This dream-sequence is very time based, so save before sitting down. Do not abuse the damsel!
Return to the MH. Listen the lesson. Explore all other area. There will be 2 interresting things:
go up stairs in MH to take the "popular book". at the SS will take place a match. And the cooks stop working at the C at 7:30
here is a map for the school:
BC: the Batguard Court (courtyard)

from BC: north: C(affeteria) - north from C: where you made the registration, northwest: I Phelta Thi club (elit students), southwest: Tappa Keg Bru club (wild students), east: MH, south (and southwest from MH): FH, west: FF
from MH: northeast: prof Tickleclock's room, east (and south from prof T'Clock room): SL, and here is a trapdoor (too heavy to lift it)
from FH: east: your college room, southwest: harbor (backing direction is pure east), and here is a door to prof T'clock's daughter
from harbour: northeast: president's house (yet locked), north: SS

what you shouldn't do: cast bip on a lesson, kicking proffessors on lessons, doing seductive acts towards anyone (who doen't want it first), yelling on lessons.

More will come!
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