Thanks for the suggestions.
However, I was running the game on the fast setting and the missiles were still accurate enough to hit my construction yard. Also, re: the MCV. I considered that as a possible solution but there's a problem with it. In this scenario you start with fewer credits (I think it's probably 1000) which doesn't get you very far. Specifically I think I was able to build a refinery, wind traps (X2), radar outpost and about 5 rocket turrets. The latter also required harvested ore to complete them. Then the raids started: first a Death Hand missile and immediately after, hordes if tanks and infantry and further missile strikes. So I had no factories at all and from that point on all credit obtained by my one harvester went on repairing the damage which was being caused to the base. Sadly, attepting to build an MCV just wasn't possible.
Surviving the start of the last scenario really does just seem to be a matter of luck!
(Unless anyone has found an alternative approach - other than cheating).
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