Quote:
Originally posted by Undertaker@Oct 17 2005, 10:08 AM
I've looked up some values I came up with* some moths ago:
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You've found it without hex-codes? Congratulations, very good estimation. I am not absolutely sure about my bonus values (inside the file there are different values. I
can explain how they can produce 7,3, and 0, but no proof...), so maybe it's you who are right here.
Taking the integer value is the same as truncation towards 0.
Looks like mage level affects the time for recovering. No extra damage, as far as I know (I will check this soon). Not sure about the extra damages or chance to make successful blow for fighter and rogue levels - this might be true, but no easy way to check.
I've heard the opinion that high rogue level also helps you to find the items in trunks etc. (in addition to picking the locks).
By the way, there seem to be 2 hollows in Southern forest, 2 stumps in Yvel woods and 2 other in Upper Opinwood where I've never found anything. So the most noticeable items available in such places are: an axe, green skull, two bezel rings, 3-stoned bezel cup, star "Polaris", green skull, wand of Lightning... Can anyone remember other items, of course not salves, aloe, ginseng, oil, swarms and coins?