3D games became shorter. Doom 3 had something like 30+ levels in it, a modern day 3D shooter is lucky to get 15. Too be honest I can't be upset about it. I only like the first chapters of most 3D shooters, then I get boored with the repetitivity of things.
Besides the game element of playing in different environments is still there. Soldier of Fortune for instance takes place all around the world. But these are usually only one or two levels not enough to call it a "Chapter".
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Rabyd Rev -- 2 Timothy 2:15
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