
k:
What amazes me about Doom 2 is the endless imagination of
the wad designers, the architecture they come up with, as well
as the game designers themselves, they are good too. The
changes of environment, levels, interior spaces, and the
puzzles are quite intriguing. Sometimes I wish it was
an adventure game without so much violence, but that is
just my own personal feeling, it is quite an interesting
test of perceptual memory and imagination to work through
some of the complex interior spaces. In the wad line,
some of my favorites are Osiris, and the retro episodes like
return to Phobos, silouetts of Phobos (that one may be Doom 1,
I get them mixed up).....etc.
A strange side note to history, did you know that one of the
students that led the Columbine massecre in Colorado actually
was a Doomer and designer a wad which is availalbe on some
addresses, a strange sad foretaste of what he was to do in
real life.
:blink: