Quote:
Originally posted by lethe@Jun 7 2005, 12:55 PM
Medikits are surely one of the best ways of income, not only in the beggining. Better than that, I think only alien alloys, but since I never bothered to compare exactly which pays off the hours better, I just produce them both, in different bases.
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Some time ago I saw a strategy guide for UFO with a table of products that compared profit per engeneer hour.
The best was some kind of laser weapon, I think the heavy laser.