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#971 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() You know that that means that there was too few people left after a mission to handle all the promotions
But think of the "Join XCOM!"-posters... "Great pay! Few chances of making friends! Survival rate of standard-procedure missions lower than 50%!" Oh boy. Guess your recruiters had to lie a lot But, how did you manage Cydonia? How many were left? |
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#972 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() Quote:
But Cydonia werent SO bad...I could finally use Avanger so I took a lot of cannon fodder(=my best soldiers from normal mission, sorry guys!! The ugliest part of game was trying to capture muton base....Even etherals were less dificult.... |
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#973 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() Can imagine that. It was their high armor, right? Nearly impossible to take one down on Superhuman. They look so easy to kill on the intro movie...
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#974 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() They have also a LOT of HPs...Etherals have higher armour, but less HP...But Mutons ignore even Big Rocket that directly hit them... :eeeeeh:
Only way to kill them is a HE pack under feer, a LOT shots from autocannons, or one of my favorite tactics(and most suicidual) smoke nades and stun rods... LOL |
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#975 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() Heh, guess it's easier to kill them while they're stunned, or what LOL?
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#976 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() Quote:
The catch is that this "stunning" soldiers have ALWAYS primed HE pack in their belt :evil: KAMIKADZE! |
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#977 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() Inspired by certain extremists, I see? Never mind humane rights, it works
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#978 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() Exactly... :w00t:
Anyway I would like to see number of my dead soldiers, I mean even when I reloaded quite often, 75% losses were in category "acceptable". Btw have you ever have negative score from FINISHED mission? :whistle: |
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#979 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() No... The biggest negative is always the "XCOM craft lost" with a whopping -200 score. Why... Have you
Is it possible to blaster-launch a Skyranger to rubble, by the way? |
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#980 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() Quote:
I think X-com craft are indestrucable |
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