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#81 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: Quebec, Canada
Posts: 6
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![]() I got trouble extracting the .iso files from the winrar archive document ( that's what I get when I download the game ).
When I extract the files from the winrar and put them in a folder there is no .iso files that comes up and I can't load anything but the winrar doc itself with the daemon tool. Edit: Fixed my problem. I already had a drive D ( My cdrom ) so I needed to put another letter then D in this ... mount d g:/ -t cdrom So instead I typed mount e g:/ -t cdrom Since "e" was inexistant it created the driver and allowed me to install.
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No one understands the current economic crisis, It's like watching my dad get molested by a clown, I know it's gonna affect me, but I'm not really sure how... |
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#82 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: Quebec, Canada
Posts: 6
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![]() All went well for about 3 days...
When I play I get this. ![]() I looked in the properties of the drive I created ( Drive G ) and it's full. What can I do to fix this?
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No one understands the current economic crisis, It's like watching my dad get molested by a clown, I know it's gonna affect me, but I'm not really sure how... |
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#83 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() If that parition is full, try cleaning up unneccesary junk from it.
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#84 | ||
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![]() Quote:
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#85 | ||
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![]() You will need to run vinstall (i think that is it). From here make sure to configer it not install anything. ( i forget the actual option but nevertheless you should be able to figure it out) From here wizardry.bat should work.
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#86 | ||
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![]() <div class='quotetop'>QUOTE(Spooter @ Mar 22 2006, 06:49 PM) [snapback]216408[/snapback]</div>
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Well, I'll tell you how I like to play... I know everyone plays a little differently, but for what it's worth... My current party (expert mode btw) is as follows: Fighter -> Ninja Monk Bard -> Samurai Priest -> Valkyrie -> Monk Alchemist -> Ranger -> Valkyrie Mage -> Bard -> Ninja (faerie) You'll note that I have set up my party so that everyone will get the Ninjistu skill, which is probably the best skill in the game, and is really vital for some of the high-end expert mode battles and especially the Gorrors. Most of your proposed classchanges switch to upcompletementary class (in terms of magic), which is nice once you've got all the spells you want, but will otherwise slow your development. Your ranger -> valkyrie class change will, for example, get you a character who sucks at both alchemy and divinity until very late in the game. Doing priest -> valkyrie at level 10, will probably have you at 100 theology by the time you get your valkyrie back to level 10, for example (which doesn't take very long). Once you've got all the spells you want, then you can switch again to a class with different spells. As a general rule of thumb, the more class changes you do, probably the easier you will find the game, as long as you don't try to do too many people all at the same time. Completing the game without class changing, including the Gorrors, requires a very well thought out team and is quite challenging--or your will just have to level WAY too much. I personally would never play a game without an alchemist, I think they are far superior to mages, but that's just me. In the early/middle game, all of the power spells are ones like blinding flash, sleep, confusion, silence, etc. which the mage doesn't carry much of. Sure fireball is handy, but unless you can wipe out an entire group with it, one of the spells I mentioned earlier are more useful. I like bards a lot in the early game (esp on expert again), but they rapidly lose effectiveness as monsters become more resistant to their music. Cane of corpus is a really nice item to have, but it isn't vital to finishing the game. If you can set your party up for it, you might as well get it, but I wouldn't worry too much if you don't have a faerie ninja. I certainly would never bother trying to roll one from scratch, for example. Unless you've already rolled yourself a faeire monk, I don't see much point in doing monk -> ninja as you've proposed, since rolling a faerie monk from scratch isn't much easier than a ninja. I think the only time I would bother to roll a faerie ninja would be if I were trying a solo game, which I've heard is possible, but have never seen any documented successful cases of. A. |
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#87 | ||
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![]() <div class='quotetop'>QUOTE(Wandering User @ Oct 23 2005, 04:58 PM) [snapback]171363[/snapback]</div>
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#88 | ||
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![]() BTW, I could not get Daemon Tools to work properly on this machine, so mounting the disc image is dead to me. thanks. tonymb
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#89 | ||
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![]() I have figured it out!!! And it wasn't a stupid mistake, it was the fact I couldn't decipher what was being said in line 5 of Wandering Guest's post. No hard feeling buddy! tonymb
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#90 | ||
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![]() I cant find a readme file anywhere that has the password for the copy protection, does anyone offhand now what they(it) is?
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