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#371 | ||
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![]() Just make it fall down. Now is a good time for the "splut" sounds :bleh:
Or is this the one that makes it's head go boom? |
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#372 | ||
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Location: Wilmington, United States
Posts: 2,660
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![]() Nah, the pistol death anim is top of head go boom.
It's so fun to shoot the damn thing!
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#373 | ||
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![]() Okdokey, it should first, make the zombie have a blood fountain spraying from its head, then as the top is coming off, make the rest of the head explode :evil:
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#374 | ||
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![]() I'm on good progress with it.
His head is exploding as planned, as I piece the anim together frame by frame. Is lookin good! Anyone got any idea for what the second death anim should look like?
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#375 | ||
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Location: Saint Joseph, United States
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![]() Second?
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#376 | ||
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![]() Yeah, two death anims for each weapon.
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#377 | ||
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Location: Saint Joseph, United States
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![]() ..what other weapon are you animating, sry I missed something here. =/
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#378 | ||
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![]() What?
I finished the sword, I did one death anim. I finished the pistol, working on first death anim.
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#379 | ||
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Location: Saint Joseph, United States
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![]() Oh, you want a second pistol death animation. Ok, how about the bullet goes through the zombies chest and kills it as blood splatters through the gapoing hole and his arm falls off, then he falls apart.
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#380 | ||
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![]() Mmm, a bit too dramatic, I think I'll make it go through his chest, blood pours out, and he falls forward.
Lots of blood on the floor. Yeah it's boring, but the exploding head makes up for it.
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