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Old 28-03-2013, 01:55 PM   #371
kmonster
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The Isle of the Dead was once called Isle of the Living before Yoga and his AK_47 arrived.

If you found out why after Mai-Lai fled you found a Hammer +1.5 which your brave valkyrie can wear in the second hand to attack twice as often with 2 hammers equipped.

If you want to export your party into W7 class changing before importing isn't necessarily a good thing since stats drop down and you'll have to spend some time for training them up again before importing and you could simply use the time for training for a few levels in W7 instead. But don't bother about before you have arrived at the end of W6.
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Old 28-03-2013, 04:22 PM   #372
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Pls. do not stay all day with PC in YouTube and visit central streets of Napoli..
Napoli is very very very far
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Old 28-03-2013, 04:48 PM   #373
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Quote:
Originally Posted by kmonster View Post
The Isle of the Dead was once called Isle of the Living before Yoga and his AK_47 arrived.

If you found out why after Mai-Lai fled you found a Hammer +1.5 which your brave valkyrie can wear in the second hand to attack twice as often with 2 hammers equipped.

If you want to export your party into W7 class changing before importing isn't necessarily a good thing since stats drop down and you'll have to spend some time for training them up again before importing and you could simply use the time for training for a few levels in W7 instead. But don't bother about before you have arrived at the end of W6.
Ha ha ha
You, step by step, create a terrible image of humble brave presenting this gentleman in very bad light.
No, the person who wipe out of the face of the Universe bad Frank, Lord(s) Xeen and Chaos and more can not be bad.

HIS name is written in many monuments, the bards sing songs for the brave.

..Now seriously.
This game is brilliant. More. It is miracle.
How can be so stupid ignoring 2-3 years this game? Cant explain. The game is so nice that i am playing slow to taste all nuances..
Maybe i has to ask YOU, dear Kmonster, to post the list of YR passed games (nur RPG, bitte) and start them one by one? Ist das moglich?
BTW, am i still very far from final boss? If s(he) is that mad person i met when my game was kaput (remember You told me - yog, deine game is broken..)?
I would like to thank You for nice advices; i feel like a small child directed by lovely mam. No, to be fair, the game is not easy at all.
One of good news is that no food, no water supply required. No limited by time tasks. Yes, some time is very flustrating to defence with 2 members because all others are deeply sleeping, this way game reaches some advantage. Same situation in Daggerfall (do You know that game?) when --No rest possible, enemies nearby-.
Very strange: Morrowind and Oblivion are modern games, with nice graphics, enhanced options, but this humble Wiz 6 is better...!

..all team members lvl 13. about 1.7 M Exp. Advancing in deep Isle of Dead.
Thanks to direction i used and drop down some useless stuff.
I have my favorite spell - Levitate, but no places to use.

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Old 28-03-2013, 08:18 PM   #374
yoga
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Very heavy fightings in Isle of Dead.

3 team members lvl 14 Targeting lvl 114

To Whom it may concern
I am able to provide very nice video clips of above heavy fightings.
Because
Ik ben een meester

Hmm..one more word:
I think and i will do it, that is very nice idea in the vicinity of magic fountain to start in advance all Boosts and then compensated the waster Hp, drinking from fountain and finally to meet near opps.
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Old 29-03-2013, 07:47 AM   #375
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My first defeat after Mountain from Lord Daikuta Guardian 4th Order and his 6 Samurais. They're very strong opps.

But i reatreated, organized, new strategy and new attack.
Ah, they have reinforcement - 3 dark Ninja.
OK.
After 4 rounds they were history.

brave is great warrior, with main W

he is stronger that Master, Kmonster, Capo, twillight alltogheter lol

he is from BG
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Old 29-03-2013, 08:57 AM   #376
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Don't rush there. I'm sure you can level a bit there by fighting random encounters. Maybe gain a level or two if there're enough strong enemies. That would make the game easier.
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Old 29-03-2013, 12:22 PM   #377
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Don't rush there. I'm sure you can level a bit there by fighting random encounters. Maybe gain a level or two if there're enough strong enemies. That would make the game easier.
Master,
now the situation is:
SCATTY THE NINJA - 13 lvl - 1.9 M EXP
BRAVE THE VALKIRUE - 14 lvl - 1.6 M EXP
TWILL THE PRIEST -14 lvl - 1.9 M EXP
CAPO THE BARD - 14 lvl - 1.9 M EXP
TMONSTR THE MAGE - 14 lvl - 1.9 M EXP
PACO THE MONK - 14 lvl - 1.9 M EXP

I just finished the Swamp quest.

Would You be so kind explain the Spell organization in W7?
Will i transfer my present spells in W7 or not?

No, Caro Capo i not cheating. Just gather some info. Si, si.

Napoli is the center of Universe.

Hmmm.. this Caterpillar in Swamp is analog of the same one from Alice in the Wonderland.
Same Pipe=Hook
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Old 29-03-2013, 01:55 PM   #378
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Will i transfer my present spells in W7 or not?
Import them from Bane * The following REGEN+1 items will import as noted:

  1. Maenad's Lance - Strictly for Valkyries, must be the only item equipped.
  2. Cameo Locket - Only for Males, always imports.
  3. Diamond Ring - Only for Females, always imports.
  4. Faerie Cap - Only for Faeries, equip to import.
  5. Elven Bow - Only an Elf who is a Fighter, Ranger, Valkyrie, Lord, Samurai, Monk or Ninja.

IMPORTED TEAMS will find themselves somewhere in a forested area. DON'T FORGET TO EQUIP BEFORE YOU MOVE. 1. If you finished with the 'best' BANE ending, you will start CDS in location 1 on map B-4. Move south 2, west 1, south 1 and west 2 to a road. Moving south on the road you will come to a field of Wild Orchids which will put you to sleep. You will wake at location 2 on map B-5. 2. If you travelled with the T'RANG you will start in location 1 on map B/C-0. Go west 1, south 4 to a road. Follow the road generally west (do NOT enter NYCTALINTH) then generally south (zig-zagging on the way). When you reach a left turn (east) on map A-4, follow the road east then south again until you reach the field of flowers which will put you to sleep. You will wake at location 2 on map B-5. Go south to 4 to find a treasure chest. 3. If you travelled with the UMPANI you will start in location 1 on map F/G-5. North 1, West 4, South 1, West 1 and South 2 to a road. Follow the road East, south and west to UKPYR. A guard will ask if you want to be a recruit - the answer is yes. Using the UKPYR map, travel easterly, then south to 1 and exit. GOOD LUCK - the monsters here are tough. Follow the road to MUNKHARAMA. Using the MUNKHARAMA map go north to location 1 and exit. Follow the road to New City. Using the NEW CITY map, go to location 1 and exit. You are now with the rest of us, on map B-5, at location 6. Go west, then south to 4 to find a treasure chest.


Otherwise no source indicates you'd not keep your level, stats, abilities and spells.
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Old 29-03-2013, 03:21 PM   #379
yoga
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Quote:
Originally Posted by twillight View Post
Import them from Bane * The following REGEN+1 items will import as noted:

  1. Maenad's Lance - Strictly for Valkyries, must be the only item equipped.
  2. Cameo Locket - Only for Males, always imports.
  3. Diamond Ring - Only for Females, always imports.
  4. Faerie Cap - Only for Faeries, equip to import.
  5. Elven Bow - Only an Elf who is a Fighter, Ranger, Valkyrie, Lord, Samurai, Monk or Ninja.

IMPORTED TEAMS will find themselves somewhere in a forested area. DON'T FORGET TO EQUIP BEFORE YOU MOVE. 1. If you finished with the 'best' BANE ending, you will start CDS in location 1 on map B-4. Move south 2, west 1, south 1 and west 2 to a road. Moving south on the road you will come to a field of Wild Orchids which will put you to sleep. You will wake at location 2 on map B-5. 2. If you travelled with the T'RANG you will start in location 1 on map B/C-0. Go west 1, south 4 to a road. Follow the road generally west (do NOT enter NYCTALINTH) then generally south (zig-zagging on the way). When you reach a left turn (east) on map A-4, follow the road east then south again until you reach the field of flowers which will put you to sleep. You will wake at location 2 on map B-5. Go south to 4 to find a treasure chest. 3. If you travelled with the UMPANI you will start in location 1 on map F/G-5. North 1, West 4, South 1, West 1 and South 2 to a road. Follow the road East, south and west to UKPYR. A guard will ask if you want to be a recruit - the answer is yes. Using the UKPYR map, travel easterly, then south to 1 and exit. GOOD LUCK - the monsters here are tough. Follow the road to MUNKHARAMA. Using the MUNKHARAMA map go north to location 1 and exit. Follow the road to New City. Using the NEW CITY map, go to location 1 and exit. You are now with the rest of us, on map B-5, at location 6. Go west, then south to 4 to find a treasure chest.
Otherwise no source indicates you'd not keep your level, stats, abilities and spells.

Hello, hogy vagy,
Кöszönöm!
Thank You for Good Luck. I will need it after all these rumours for - This game is very hard! No, no hard but impossible! Nightmare level.
Maybe only the very brave German (wo)men can beat it.

With Yr kind permission i'll copy, save and print these important directions.

I played 2 days and nights and now i am in the middle of the Enchanced Forest tired, thirsty and mude.
(Ah, some hot pop corns and/or peanuts will be very nice for brave&Co.)
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Old 29-03-2013, 04:52 PM   #380
Capo
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Originally Posted by yoga View Post
To Whom it may concern
I am able to provide very nice video clips of above heavy fightings.
Because
Ik ben een meester
I can use that if you want to sent it to me
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