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Old 31-10-2005, 05:29 PM   #301
Maerryji
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I don't have the hex-editor you mentioned but probably my doesn't differ much.
The left column must contain addresses of the string (i.e., 1st 16 symbols in the file are marked with 00000000, next 16 - with 00000010 etc.). This is hexadecimal number, so 11th string should be marked with 000000A0. Address 0000025E mean you must find a 15th symbol in the string labelled with 00000250 (E is 15th because 0 is the 1st). For the disk version this address is 253, so you would need 4th symbol in that string.

There should be a symbol representing game settings. If you have default settings (music:on sound:on monsters:normal smooth scrolling:on floating cursor:off) its value must be (hex)1B. For nightmare mode, you need its first digit to be 3 (3B would do). This works for both CD and disk version.

In the middle column in hex-editor screen you can edit the hex-codes of the symbols The right part contains the same symbols "as is".

Damnation, Reanimator seems to be right. So there's no effective nightmare mode in CD version.
                       
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Old 31-10-2005, 05:30 PM   #302
Undertaker
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That would mean this mode is even easier that Wimpy mode, since you can just step back and let monsers come to you.

Does the disk version have this too?
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Old 31-10-2005, 05:39 PM   #303
Maerryji
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No, in disk version it doesn't look like this mode affects the probability to strike successfully (neither your nor monsters'). For sure, both monsters and characters sometimes miss.
                       
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Old 31-10-2005, 06:02 PM   #304
Undertaker
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Hehe. I made a mistake: I didn't fully shove one of the bars in Audio Control to the left: but now it works fine.

The Cd version's Nightmare mode disappoints me, but the disk version's rocks like solid gold! :Titan:
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Old 01-11-2005, 01:59 AM   #305
Maerryji
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I've noticed Undertaker's thread about making the game more complicated at
http://37852.rapidforum.com/area=3
It is a bit too long for me to read, but I publish my own methods for anyone's interested. (I've also heard some of Reanimator's cruel ideas, but telling them is up to him.)
Usually I play without using wands, aces, guardians, and curing items (I was always too greedy to use them anyway), without using Vaelan's cube against ghosts (it's too easy).
I do not pick Timothy and do not use Lora's fighting abilities (Sadie won't pay me for training her niece and I don't need that as well).
Later I stopped picking a lantern and an atlas, sometimes even a compass.
Ferocious level became default long ago, but now I think the age of another difficulty level begins.
Of course, all these self-restrictions are optional for me.

There's Reanimator's idea I liked much: passing the game as fast as possible. (Loading the games is allowed but the time you've spent is counted even if you want to replay something).

With some of my usual restrictions which had just became habits, my best time is 2h25m.
So Lands I is not too long game after you spent years playing it!
                       
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Old 01-11-2005, 02:30 AM   #306
Maerryji
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Trying to be brief.
Aim: Unknown items
Method: Me, Reanimator
Dull work: Me
Result: Great maul "Pillage"
Location: Opinwood (under the closest to the Mines rock)
Fair way to get: Unknown, welcomed
Way to get: Hex-editing, trainers.
                       
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Old 01-11-2005, 02:50 AM   #307
Maerryji
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Additional result: Hale leather jerkin
Location: Yvel (2EN from Sadie's chop)
Ways to get: Hex-editing, trainers. No fair way known.
                       
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Old 01-11-2005, 10:47 AM   #308
Undertaker
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Quote:
Originally posted by Maerryji@Nov 1 2005, 03:30 AM
Result: Great maul "Pillage"
Location: Opinwood (under the closest to the Mines rock)
Fair way to get: Unknown, welcomed
Way to get: Hex-editing, trainers.
Hehe. Nice find! This one's a little odd: you can pick this one up by clicking on the rock, but only if you've entered the square behind it (by a cheat). I don't know wheather this is a bug, or that you're not supposed to get this weapon at all. But my guess is that it is a bug; there are very few mauls compared to swords. But then again, halberds are kind of rare, too.

The Hale Leather Jerkin: wow, even though you said where it was, it took me a while to find it. You guys have a sharp eye!

The "stairs down shortcut" -bug in White Tower level 2 (disk version only): in the dark room, get the Mystic Key from the niche. After that, place any item in the niche, open the door and press the butten. The wall will change and another button will appear (kind of like in the Draracle's Caves, to get to the Jeweled Dagger). Keep pressing the buttons until you see a stair. You can still press the button a couple of times, without having it disappear. This stair is actually the stairs down back to level 1. If you walk in it backwards, you'll take the stairs down.

Did anyone ever get a Halberd from the Pentrogs in the part with the Orcs in Opinwood? I once got two from both, but I've never found them again.
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Old 01-11-2005, 11:34 AM   #309
Undertaker
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Finishing the game as fast as possible? I've never tried that. I almost finished the game in 4 days time, if it weren't for the flu! :ranting:
But then I did everything and didn't rush anything.

I once finished the game without atlas and compass, but I always take the lantern (dark screens are bad for the eyes). In the same game, I didn't cast a single spell, except for igniting gas in the Mines! Try to get past the Necro Saps in the Catwalk Caverns!

But I play Lands of Lore mainly for fun, so I don't do this very often!
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Old 01-11-2005, 12:34 PM   #310
Maerryji
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Quote:
Originally posted by Undertaker@Nov 1 2005, 11:47 AM
This one's a little odd: you can pick this one up by clicking on the rock, but only if you've entered the square behind it (by a cheat).
...my guess is that it is a bug...

Did anyone ever get a Halberd from the Pentrogs in the part with the Orcs in Opinwood? I once got two from both, but I've never found them again.
It's not a bug. You are allowed to get the items from under the walls if you know where they are. Also, you are allowed to pick the item from a closed niche if you have put it there yourself (or if you've seen it, not sure about this).

Yesss, of course. Its probability is less than 10% but there are 3-5 centaurs (all right, Pentrogs) who can have it.

Even if you have solved all the puzzles (well, all the puzzles I know solutions for), killed all the monsters, looted all chests, visited all shops, checked both Jewelled dagger and Silver goblet ways, had a luck with that chest on the Tower's 1st floor, you still can't be sure you know all the items.

Here is the list of the items you need a luck to find (at least, in disk version):
1. Horseshoe
2. Halberd (if you are loyal and do not consider Gladstone guards as "monsters")
3. Great maul
4. Sickle
5. Worn key
6. Long sword "Gnarl"
7. Long sword "Snarl"
8. Long sword "Gnash"
9. Great sword "Trouble"
10. Dwarvish scale mail
11. Ebony key
12. Eagle great sword
13. Great axe "Death"

There are also items you can only get using a cheat (no fair way known):
1. Great maul "Pillage"
2. Zephyr ring
3. Bow "Tempest"
4. Cloud ring *
5. Great bow "Darkness" *
(thanks to Undertaker for *)
                       
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