|
![]() |
|
Thread Tools | Display Modes |
|
![]() |
#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Garen - The Legion of the Frozen Wastes - Turn #1
Military - The men are payed, equally, out of what amount of gold was salvaged from their unwelcoming arrival. A signed parchment marks the lord's debt to his army as of now. If morale hasn't been lowered to an irrecoverable rate yet, the army is told that vengeance will soon be theirs, for tonight, they march south once more, and slay all who opposed them. - 30 swordsmen are ordered to patrol and guard the village at all cost. Domestic Affairs - 50 civilians have been ordered to the new found gold mine, with a small military escort, whilst the rest continue their current activities such as hunting or gathering wood. When there is enough wood, the order to construct walls will be given. - The village has been renamed to Swordmeet, in honor of the northmen who fell by the blade of the enemy. - Promises are made concerning the building of shrines and housing, aswell as the enslavement of the native population to free the "hands of the strong from the work of the slave." - Negotiations are continued with the so-called "Minister" about potential hiring, and he is explained how the current economy is at a "disastrous state". Foreign Relations: - The prisoners from the recent scouting mission are asked where they keep their riches and food supplies, and should they not answer at first, will also be tortured. Research: - Fishing. - Improved mining. - Weapon smithy. Turn Summary: Not everyone was happy within the Legion, and their limited supplies and resources soon took their toll... but if the population had patience, then the military would soon change that.
__________________
"I want to be able to tell some poor girl i am going to feed off of, that she will see me in her dreams as a dinosaur" - DarthHelmet86 "that's what all jrpgs are about 0: intro 1: talk talk cry talk talk graphics talk talk, 2: boring jrpg generic turn based combat 3: walk map 4: goto 1 12390482309 times 5: outro" - _r.u.s.s. |
||
![]() ![]() |
|
![]() |
#2 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2011
Posts: 4
|
![]() Not now Tomekk, everyone should finish their turns. I AM STILL WAITING FOR OTHERS TO POST ~!! |
||
![]() ![]() |
|
![]() |
#3 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
|
![]() Cassian Syndael - The Holy Empire of Moldova - Turn #1
Farugia - 560 people Expenditures - 500 ducats Military Army Training dummies - 2 - (murar: how do I calculate this?) Bows - 5 - (how do I calculate cost?) Military Personnel - 20 Royal Knights Domestic Affairs/Economy I order the slaves to begin building our first church, mainly from wood, but with a stone base. Materials will be gathered from the vicinity. 6 Royal Guards will supervise the works. Foreign Relations -Send an envoy to the nearest village with some of my jewellery as gifts - to establish friendly relations. -Send an envoy back to the mainland, to request monks, a priest and additional finances, if possible. "We will rid this land of the pagan scum!" Research -Nearby geography. -Fortifications. Military -Organize the remaining Royal Guards into 2-person patrol shifts that change every two hours (except two guards which will remain besides me). Summary We have come to these alien territories with a sacred responsability. We are the messengers of God, we are the messengers of peace, we are the messengers of civilization, we are the Holy Empire of Moldova! It is time we share our knowledge with less fortunate people, who before our arrival never had the opportunity to know God. Our first church is in the making - our beacon of light in these wastelands, and hopefully in the future it will be the ray of hope for all Narthine. |
||
![]() ![]() |
|
![]() |
#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Jonah Rohvendohr – The Illustrious Mercenary Legion – Turn 1
Dohvenrah – 300 Total: 300 Government Expenditures: 500 ducats Military Army Swords - 25 - [cost as of yet unknown] Training Dummies - 5 [cost as of yet unknown] Military Personnel - 0 Domestic Affairs/Economy I order my slaves to cut the trees and scan the river/ocean whilst the 300 people set up a camp, the wood will be kept for later usage in the building of our town when we find a better site, anything found in the river/ocean will be used depending on what it is Foreign Relations -We aren't going to set up any relations just yet, we have no Military force to back us up if things turn sour Research -Explore the Geography of the surrounding region -Fortification Summary We are here to survive, a humble ideal for a mercenary such as myself, we have set up camp and are scouting the river for cleaner water and signs of life |
||
![]() ![]() |
|
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Text-based wizard apprentice game | raynethackery | Cold Cases | 10 | 10-05-2016 05:41 AM |
Forgotten Text Based Game | wires | Cold Cases | 10 | 02-11-2009 12:30 PM |
text based f1 simulation game ? | miroc | Gaming Zone | 5 | 18-11-2008 07:41 AM |
Text-based Game Making | sampitt94 | Programming | 8 | 14-03-2007 02:25 PM |
Text-based Spiderman Game | keen31 | Gaming Zone | 2 | 15-07-2005 02:02 AM |
|
|
||
  |