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View Poll Results: how should the abandonia game b made | |||
game maker. |
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13 | 72.22% |
wolf 3d. |
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5 | 27.78% |
Voters: 18. You may not vote on this poll |
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#11 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() I purchased and played Halo and I can say that it has very good graphics. The graphics are not the problem in such games tough, it's the fact it bring nothing new. Halo sported a story nice enough to bring me to finish it, which is good in my book.
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#12 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Dentergem, Belgium
Posts: 1,811
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![]() Besides the graphics... how come we've already settled with a FPS, while there're so many other styles available? FPS barely ever have a story, so it'd kinda be Abandonia, just because it has the faces of the admins in there, but besides that...
Better way'd be an RPG, adventure or platformer. Or even a puzzle-game... somehow. They all lend better to easy game-making with a decent story, allowing it to be fully 'bout Abandonia. |
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#13 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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![]() umm.....first of all fps is settled with me cuz im the one making it if any of u wanna make a puzzle or platformer fine with me but i am making a fps and im so far into it im not "abandoning" it
besides its gotta alot more then just admin graphix in it have u even seen all the pix??? |
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#14 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() I completely agree with you Kon-Tiki. However, that's Punch baby and not ours. Nothing would stop you or me from creating a RPG for Abadonnia, but I beleive Punch wanted to get the beta version up for Christmas as a gift for the regulars here.
Hardly done in 3 days if you go for RPG. |
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#15 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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![]() first of all i would be fine with helping with a abandonian rpg and i dont wanna sound pissy or anything but.....im making the fps right now i ain givin it up for somthing else
right now |
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#16 | ||
![]() ![]() ![]() Join Date: Aug 2004
Location: Saint Joseph, United States
Posts: 1,444
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![]() Personally, I think Abandonia should have an adventure game. But I like punches game too.
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#17 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Dentergem, Belgium
Posts: 1,811
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![]() The adventure-genre'd lend itself best to it. If it would go as an adventure-game, then the question would be if we'd use an already existing engine for it (AGI, SCI or AGS), make it text-based or write our own engine for it.
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#18 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Bleh. Adventure... Waste of time.
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#19 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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![]() i dont no a game made in ags would be fun but..... well whats the point give me one backdrop idea tht actually sounds ok
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#20 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Godmanchester, England
Posts: 850
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![]() what about an rpg made in rpg maker 2k3 or XP? xp has better gfx but less resources than 2k3 available
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