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#11 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Never believe 100% backwards compatibility. It just doesn't happen.
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Personally, I'd say that nobody should build a machine meant to run both DOS and Windows 98 games. DOS/Windows 95 is a different beast - 200 mHz CPU, 24 MB RAM, a 1 - 2 GB HDD and a 2 MB graphics card will be perfectly fine. Soundblaster 16 or Pro 2 (depends on personal preference) For Windows 98 I'd recommend somewhere around 128 - 256 MB RAM, 4 - 40 GB HDD (depending on what do you want to install there), and a 500 - 800 mHz CPU. 4 to 8 MB graphics card, and you'll probably want a Voodoo 3D accelerator (or two) in there as well. |
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#12 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() dipo- first of all, for the newer processor you'd need a newer motherboard to stick it into. and with newer mother board comes lack of some ports, like ps2 or the old printer thingy, so careful with that. also, if i were you, i'd pick one with ISA port for a sound card.
if you have dual core, the dos will ignore the other core. and 64 bit processors have different addressing, i don't know how would that affect dos. the processor should be compatible with 386 so it can run in protected mode but i dunno, i'm pretty sure programmers did use some tricks wich'd fail at newer architectures. i'd rather pick something between 400mhz-1ghz. and NOT AMD, AMDs sucked back then
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![]() Last edited by _r.u.s.s.; 28-07-2008 at 11:06 AM. |
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#13 | |||||||||||
![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: ,
Posts: 14
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In this thread I asked explicitly if someone takes this challenge on that fast hardware (or even faster one) and wants to share some knowledge. This was my whole concern I wanted to discuss and not optimal old hardware for DOS. (sorry, but thanks anyway) Quote:
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But I think PS2 free boards must have all legacy keyboard/mouse support in BIOS? I heard this. Quote:
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I remember... One trick them used in past was while(10000) { wait }. On low MHZ this takes let's say for example 5 seconds. On today's CPU's this takes much less then a second. Therefore to much speed means bugs in games. Don't know if this can be completely resolved by slowdown. Also don't know if there are other issues. |
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#14 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() lol of course we are not going to convince you to buy slower cpu, it's your business and problems. we were giving advices based on our personal experiences with problems on faster cpus and older systems
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#15 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,613
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![]() True, although I think architecture would be more important than clock rate. I'd (uneducately) guess that clock rate would be the least of your concerns, and slowdown programs such as Moslo would solve it many times. I never got a game running too fast in my P3, true it was 450 MHz, but that's still 20 times as much as the rates those games were intended for. There are some few core features that are kept for compatibility, but each processor series has tons of individual specs. Of course a 3 GHz Pentium IV is not a 3 GHz Pentium III with only a different name.
Even 64 bits processors have a compatibility mode for 32 bits, I would know since my current machine has a 64 bits Pentium D and a 32 bits Windows XP (it's an out of the box Dell desktop!) and works perfectly. But I'd bet I wouldn't get good results turning it into a DOS machine, even if I hacked off the cards without DOS support and installed old ones in slots that the computer doesn't have. Quote:
For 3D and such DOS games that need much RAM, keep in mind that they may run fine AND natively in Windows 9x. What in turn runs perfectly fine inside Virtual PC in a XP or Vista host. (Again they may not, like Tomb Raider in Win98SE for me--but it runs perfect in DOSBox.) Quote:
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Life starts every day anew. Prospects not so good... |
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#16 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() hey i just found a video about how will some games look like on fast cpu =P
http://www.youtube.com/watch?v=iDZ3h...eature=related
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#17 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Would you peeps believe it's always kinda funny to read those statements regarding 'teh ideal dos PC', certainly when I think back at the 808*/286/386/486 era we lived through .......
P2/P3 ideal? Laughing my arse off here. 64 MB RAM? Djees man, we could only dream about having more then 8 MBs on a 386...... :laugh:
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#18 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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#19 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Wouldn't you all be better to talk about configs for specific games then?
And certainly not talk about a PERFECT DOS CONFIG, because that simply doesn't exist. Because for every game you mention that won't run on a 286 I can state one that won't run on a P3 ..... Or is it only about the games YOU are interested in? That doesn't make things teh ultimate truth. Let's start: Scatty why don't you try to run Corncob3D on a P3, let us know how far you get with that one.
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#20 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Remind me to try that out when I have a Pentium III one day again
Though to be clear, you're pretty much right that there's no perfect Dos-games computer or a Dos configuration. There is, however, a working middle that covers more games than either of the weak 386/486'er or strong Pentium 3/4'er and better. Pentium II with 400Mhz is also certainly a better "middle" than a Pentium III with 450Mhz. I had both those systems myself for a period of time and could try out a good variety of Dos games on them, and while the P3 450 was very good, Pentium II 400 was a bit better in few cases regarding Dos-games. But Pentium III with a 8MB Ati Rage3D was better for stronger Windows 95/98 games. Both of them 'did' work with all Dos games I could try on them, through slight fiddles on config.sys and autoexec.bat files sometimes if required, though very little-demanding games like Corncob3D might have been a bit too fast on them. |
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