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#1791 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#1792 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 8
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![]() I figure they're mostly good for scouting houses.
Seems the numbers displayed on the scanner is equal to number of squares. Quote:
Had a really annoying fight yesterday where the final leader of a large vessel were upstairs in the ufo, I was able to go up the elevator but the floor outside elevator room were blown up so I had to wait for the leader to visualize himself so I could toss up some grenades.... |
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#1793 | ||
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![]() Just a quick tip: make sure you have plenty of store space when arming your Interceptors with Avalanche, as the missiles take up a little less than 2 store space each.
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#1794 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 8
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![]() Yeah I noticed that :P
If store space gets to 100% does that mean I wont get all loot back or does it only stop production? |
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#1795 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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That's usually time to get rid of all those alien bodies (except one per type if you still need to research it) and all stuff you'll never use anyway.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#1796 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 8
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![]() Nice then I just need to get a little more hang of the game so I can turn up the difficulty setting if it matters in my version.
Any idea how to check version? Anyone know from wich version difficulty settings work properly? |
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#1797 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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#1798 | ||
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Remember, you need to get a commander from an alien base. Battle ship cmdrs don't work. Leaders are found on medium and larger ships, I think. |
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#1799 | ||
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One Leader can be found on all medium and large UFOs (he's usually in the room with the navigation controls). Battleships and bases have 2 leaders. There may be more on the higher difficulty levels. Remember, however, that Mutons have no Leaders or Commanders, and Ethereals get extra Leaders instead of Engineers and Navigators. To anders_: the only way I know to check difficulty levels is to research Personal Armour (or any other type of armour) - the older version of the game doesn't have an UFOpedia article about it, while the newer one does. |
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#1800 | ||
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![]() Just remembered an easier way to check version - in a soldier's inventroy screen, the newer version has an arrow in the lower-right part of the screen, which allows you to see additional iems on the ground. The older version does not have this feature.
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