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#1571 | ||
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Location: Agalli, Albania
Posts: 1,021
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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#1572 | ||
![]() ![]() ![]() Join Date: Feb 2004
Location: Agalli, Albania
Posts: 1,021
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Another thing is that you have to develope armor (2 dead Deep One and later, i think, ion beam accelerator for stronger armor) and sonic cannon as quickly as you can. In short you need to develope rapidly: Sonic Cannon, Thermal shock launcher (it is needed to get live aliens) and armor. Also vibro blade is good to be researched as it will become ultimate close combat weapons. If you are still haveoing problems see the walkthrough and FAQ here: FAQ/Walkthrough You can also find a tech tree there. But to me most importantly was to save each turn and sometimes you can let them attack your base (you will get lot's of goodies that way and corpses for research).
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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#1573 | ||
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Another thing is that you have to develope armor (2 dead Deep One and later, i think, ion beam accelerator for stronger armor) and sonic cannon as quickly as you can. In short you need to develope rapidly: Sonic Cannon, Thermal shock launcher (it is needed to get live aliens) and armor. Also vibro blade is good to be researched as it will become ultimate close combat weapons. If you are still haveoing problems see the walkthrough and FAQ here: FAQ/Walkthrough You can also find a tech tree there. But to me most importantly was to save each turn and sometimes you can let them attack your base (you will get lot's of goodies that way and corpses for research). [/b][/quote] erm, wrong game advice there gregor. This is Enemy Unknown thread *glances at thread title* yes UFO: Enemy Unknown Thread, not Terror from the Deep. At the start researching lasers is good, then medi-kits, there is not much point having medi-kits first when every shot that hits you gets you killed anyway, there best used once you have personal armour. Buy stun rods immediatly, capturing live aliens is extremly important, most notably the navigator/engineer at the start to get the Hyperwave Decoder. Also at the start, grenades are your friends, most sectoids die from a well placed grenade, also very good at clearing out rooms and making new doors in buildings. Once you reseach lasers you should manufacture it for all your soldiers, pistols are extremly useful as they are good at clearing out obstacles and they dont waste any ammo. However for tips, read through the whole thread, you will pick up a lot of UFO info that way.
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![]() « † DxRxIx † » |
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#1574 | |||
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 27
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This is Enemy Unknown thread *glances at thread title* yes UFO: Enemy Unknown Thread, not Terror from the Deep. At the start researching lasers is good, then medi-kits, there is not much point having medi-kits first when every shot that hits you gets you killed anyway, there best used once you have personal armour. Buy stun rods immediatly, capturing live aliens is extremly important, most notably the navigator/engineer at the start to get the Hyperwave Decoder. Also at the start, grenades are your friends, most sectoids die from a well placed grenade, also very good at clearing out rooms and making new doors in buildings. Once you reseach lasers you should manufacture it for all your soldiers, pistols are extremly useful as they are good at clearing out obstacles and they dont waste any ammo. However for tips, read through the whole thread, you will pick up a lot of UFO info that way. [/b][/quote] Thanks, I just figured out the tactic, and so far I've researched the sectoid corpse and I have both laser pistol and rifle... I'm doing well, and I just attacked a landing site in canada... |
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#1575 | ||
![]() ![]() ![]() Join Date: Feb 2004
Location: Agalli, Albania
Posts: 1,021
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Oh and what's the big difference? They basically have same stuff only different names for them.
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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#1576 | ||
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Location: ,
Posts: 27
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Oh and what's the big difference? They basically have same stuff only different names for them. [/b][/quote] True, but I lost |
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#1577 | ||
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![]() No, X-COM : UFO Defence also has different prices for things, especially armour (or armor as it would say).
And yes, it is hard, but then it´s meant to be a challenge. You´ll get very good at it quite quickly though. |
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#1578 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Whoops... that was me, sorry.
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#1579 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: ,
Posts: 9
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![]() Mind control enemy cyberdisc (All 4 parts, to stop it from shooting itself). Then surround it with mind controlled aliens. On the next round only MC 1 part of the cyberdisc and make it look in different directions until it shoots itself. Thus taking out the onlooking aliens. I like to call it "The Cybersuicide squad" |
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#1580 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Nah, what you really want to do is stun a cyberdisk with 4 people in Flying Armour.
In recent new, I´m doing a board-game adaptation of UFO : Enemy Unknown as my GCSE Graphic Projects coursework. My teacher says it´s OK too By the way, I´m going to change a few elements of it and add a couple of armour types. Hope that´s not sacreligious or anything. Oh and please tell me if there already is one. |
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