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Old 10-08-2005, 11:00 AM   #1571
gregor
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Quote:
Originally posted by lordsolo@Aug 10 2005, 08:54 AM
QUESTION, MAESTROS !!

Why is it I'm kicked back to my Desktop everytime I'm going in on a mission ??!! The game keeps doing the same muck everytime !! I mean, this game was DA BOMB way back in the early 90's for me & it worked fine back then. I downloaded it from Abandonia for a flashback to my past, but the game just closes & I'm back on my Desktop. What gives ? Anyone able to help me out here ??

I'm loaded with an ancient Celeron 500 using Windows '98.

BTW, Terror From The Deep seems to work fine, though !!
it would be best if you use abandonia boot disk and run the game from DOS. that way it has to work. although i dont' see why it wouldn't work form windows as well.
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Old 10-08-2005, 11:18 AM   #1572
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Quote:
Originally posted by Das Ei@Aug 10 2005, 10:52 AM
I always lose to the aliens... I have this X-com only, what do you thnínk is the best one, and should I get them all? I love this game, but it's hard... BAck to practicing..
It was hard for me as well. But the trick is that if you save at the beginning of every turn in a different slot you can always later go back (load) and try again (because aliens would on same places).

Another thing is that you have to develope armor (2 dead Deep One and later, i think, ion beam accelerator for stronger armor) and sonic cannon as quickly as you can.



In short you need to develope rapidly: Sonic Cannon, Thermal shock launcher (it is needed to get live aliens) and armor.

Also vibro blade is good to be researched as it will become ultimate close combat weapons.

If you are still haveoing problems see the walkthrough and FAQ here: FAQ/Walkthrough

You can also find a tech tree there. But to me most importantly was to save each turn and sometimes you can let them attack your base (you will get lot's of goodies that way and corpses for research).
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Crantius Colto: Fear not. You are safe here with me.
Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not!
Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear.
Lifts-Her-Tail: But it is huge! It could take me all night!
Crantius Colto: Plenty of time, my sweet. Plenty of time.
From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind
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Old 10-08-2005, 12:42 PM   #1573
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Originally posted by gregor+Aug 10 2005, 11:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (gregor @ Aug 10 2005, 11:18 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Das Ei@Aug 10 2005, 10:52 AM
I always lose to the aliens... I have this X-com only, what do you thnínk is the best one, and should I get them all? I love this game, but it's hard... BAck to practicing..
It was hard for me as well. But the trick is that if you save at the beginning of every turn in a different slot you can always later go back (load) and try again (because aliens would on same places).

Another thing is that you have to develope armor (2 dead Deep One and later, i think, ion beam accelerator for stronger armor) and sonic cannon as quickly as you can.



In short you need to develope rapidly: Sonic Cannon, Thermal shock launcher (it is needed to get live aliens) and armor.

Also vibro blade is good to be researched as it will become ultimate close combat weapons.

If you are still haveoing problems see the walkthrough and FAQ here: FAQ/Walkthrough

You can also find a tech tree there. But to me most importantly was to save each turn and sometimes you can let them attack your base (you will get lot's of goodies that way and corpses for research). [/b][/quote]
erm, wrong game advice there gregor.

This is Enemy Unknown thread *glances at thread title* yes UFO: Enemy Unknown Thread, not Terror from the Deep.

At the start researching lasers is good, then medi-kits, there is not much point having medi-kits first when every shot that hits you gets you killed anyway, there best used once you have personal armour.

Buy stun rods immediatly, capturing live aliens is extremly important, most notably the navigator/engineer at the start to get the Hyperwave Decoder.

Also at the start, grenades are your friends, most sectoids die from a well placed grenade, also very good at clearing out rooms and making new doors in buildings.

Once you reseach lasers you should manufacture it for all your soldiers, pistols are extremly useful as they are good at clearing out obstacles and they dont waste any ammo.

However for tips, read through the whole thread, you will pick up a lot of UFO info that way.



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Old 10-08-2005, 12:53 PM   #1574
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Quote:
Originally posted by Sharp+Aug 10 2005, 12:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Sharp @ Aug 10 2005, 12:42 PM)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by gregor@Aug 10 2005, 11:18 AM
<!--QuoteBegin-Das Ei
Quote:
@Aug 10 2005, 10:52 AM
I always lose to the aliens... I have this X-com only, what do you thnínk is the best one, and should I get them all? I love this game, but it's hard... BAck to practicing..

It was hard for me as well. But the trick is that if you save at the beginning of every turn in a different slot you can always later go back (load) and try again (because aliens would on same places).

Another thing is that you have to develope armor (2 dead Deep One and later, i think, ion beam accelerator for stronger armor) and sonic cannon as quickly as you can.



In short you need to develope rapidly: Sonic Cannon, Thermal shock launcher (it is needed to get live aliens) and armor.

Also vibro blade is good to be researched as it will become ultimate close combat weapons.

If you are still haveoing problems see the walkthrough and FAQ here: FAQ/Walkthrough

You can also find a tech tree there. But to me most importantly was to save each turn and sometimes you can let them attack your base (you will get lot's of goodies that way and corpses for research).
erm, wrong game advice there gregor.

This is Enemy Unknown thread *glances at thread title* yes UFO: Enemy Unknown Thread, not Terror from the Deep.

At the start researching lasers is good, then medi-kits, there is not much point having medi-kits first when every shot that hits you gets you killed anyway, there best used once you have personal armour.

Buy stun rods immediatly, capturing live aliens is extremly important, most notably the navigator/engineer at the start to get the Hyperwave Decoder.

Also at the start, grenades are your friends, most sectoids die from a well placed grenade, also very good at clearing out rooms and making new doors in buildings.

Once you reseach lasers you should manufacture it for all your soldiers, pistols are extremly useful as they are good at clearing out obstacles and they dont waste any ammo.

However for tips, read through the whole thread, you will pick up a lot of UFO info that way. [/b][/quote]
Thanks, I just figured out the tactic, and so far I've researched the sectoid corpse and I have both laser pistol and rifle... I'm doing well, and I just attacked a landing site in canada...
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Old 10-08-2005, 03:06 PM   #1575
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Quote:
Originally posted by Sharp@Aug 10 2005, 12:42 PM

erm, wrong game advice there gregor.

This is Enemy Unknown thread *glances at thread title* yes UFO: Enemy Unknown Thread, not Terror from the Deep.
He said he has X-Com.... :blink:

Oh and what's the big difference? They basically have same stuff only different names for them.
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Crantius Colto: Fear not. You are safe here with me.
Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not!
Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear.
Lifts-Her-Tail: But it is huge! It could take me all night!
Crantius Colto: Plenty of time, my sweet. Plenty of time.
From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind
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Old 10-08-2005, 03:07 PM   #1576
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Quote:
Originally posted by gregor+Aug 10 2005, 03:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (gregor @ Aug 10 2005, 03:06 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Sharp@Aug 10 2005, 12:42 PM

erm, wrong game advice there gregor.

This is Enemy Unknown thread *glances at thread title* yes UFO: Enemy Unknown Thread, not Terror from the Deep.
He said he has X-Com.... :blink:

Oh and what's the big difference? They basically have same stuff only different names for them. [/b][/quote]
True, but I lost .. This game is HARD... Would be much easier if you had to protect only one country or continent...
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Old 11-08-2005, 10:03 AM   #1577
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No, X-COM : UFO Defence also has different prices for things, especially armour (or armor as it would say).

And yes, it is hard, but then it´s meant to be a challenge. You´ll get very good at it quite quickly though.
                       
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Old 11-08-2005, 10:04 AM   #1578
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Whoops... that was me, sorry.
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Old 11-08-2005, 11:15 AM   #1579
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Cool megadeath part 2.
Mind control enemy cyberdisc (All 4 parts, to stop it from shooting itself). Then surround it with mind controlled aliens. On the next round only MC 1 part of the cyberdisc and make it look in different directions until it shoots itself. Thus taking out the onlooking aliens. I like to call it "The Cybersuicide squad" k:
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Old 11-08-2005, 11:32 AM   #1580
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Nah, what you really want to do is stun a cyberdisk with 4 people in Flying Armour.



In recent new, I´m doing a board-game adaptation of UFO : Enemy Unknown as my GCSE Graphic Projects coursework. My teacher says it´s OK too

By the way, I´m going to change a few elements of it and add a couple of armour types. Hope that´s not sacreligious or anything.



Oh and please tell me if there already is one.
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