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Old 29-03-2006, 10:23 PM   #131
Don Andy
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Quote:
Originally posted by Anubis+Mar 29 2006, 05:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Anubis @ Mar 29 2006, 05:40 PM)</td></tr><tr><td id='QUOTE'>
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Originally posted by Don Andy@Mar 29 2006, 09:02 AM
<!--QuoteBegin-Anubis
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@Mar 29 2006, 11:49 AM
That's why I have to wait...

First computer upgrade and then buy the game (at half the price if possible )

I didn't really thought I could expect much graphic-wise from my computer, but I was surprised how well everything looks.

Have problems with my crappy soundchip though.
What are your specs?

I have XP2800+ with 512MB ram and 64MB video card (NVidia GForce) [/b][/quote]
I have the same processor, but 1 GB of RAM and a ATI Radeon X850 (256 MB).

I kinda guessed my comp could handle it, but I was mainly surprised, because F.E.A.R., with equally awesome graphics, wasn't really playable (too high specs lag to much and to low specs really hurt my eyes and destroyed the atmosphere)

With Oblivion having the same awesome graphics, or even better I never thought it would run so well.
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Old 29-03-2006, 10:39 PM   #132
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Quote:
Originally posted by Anubis@Mar 29 2006, 04:42 PM
Yes,
it is about the time to create new computer (not to upgrade existing one)!

Well, the card I wanted is a bit pricy, so I will have to go for something cheaper. But that would be a completely different topic.

One question I liked to ask those who got Oblivion. What kind of play options do you hav? (Single or Multiplayer or both)
Singeplayer, but X-Box live has Achievements, which gives you awards for completing certain tasks or setting records.
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Old 31-03-2006, 01:27 PM   #133
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ugh wish they made of of these RPG's with coop mode. i mean what is cooler than to create a party of 3 with your friends and then explore the unknown world?? it could be limited to maybe 4 persons max (like in frist two Doom series).

I played Diablo 2 only multiplayer (with my bro) and we enjoyed it very much. But that's 3rd person view. wish i had a game like this one, Morrowind or Arx Fatalis, but coop mode. It would be much more fun. Especially if the "party" could separate and do their objectives separatelly. also taking on large monsters is really more fun in a group. or to solve puzzles and use some brainstorming while at it.
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Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not!
Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear.
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Old 31-03-2006, 01:44 PM   #134
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That's whats WoW or Everquest for??
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Old 31-03-2006, 01:50 PM   #135
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nah WoW has too many other people playing it and needs to be payed for constantly.
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Lifts-Her-Tail: But it is huge! It could take me all night!
Crantius Colto: Plenty of time, my sweet. Plenty of time.
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Old 02-04-2006, 11:52 PM   #136
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Yeah I'll buy it as soon as my parents let me play video games again. :ranting:
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Old 27-04-2006, 11:49 AM   #137
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I came back to say that I'm surprised that no one mentioned the level scaling. Borodin kind of touched on it by mentioning "no more glass helmets at level 5", because that is an aspect of it. The whole world levels with you. When you're level 1, everyone has fur armour and iron shortswords, but when you start to get higher, petty bandits start brandishing stronger gear and become stronger themselves. It gets crazy. Eventually they start using dwarven and daedric equipment. And since every part of the gameworld scales, you can save your behind from these glass sword wielding brigands by running to the nearest town and having the farmers punch them out, which causes them to loot the bodies and start tending their fields with said glass swords.

It's the game's biggest flaw. I consider it game killing. The last game that did a similar thing was FINAL FANTASY VIII. Wow. Bethesda took their inspiration for this feature from a Japanese console RPG. Way to go, guys.

There are plug-ins to kill it, though, and speaking of plug-ins, can you believe that Bethesda is selling such a small amount of content? A little tower and a quest for two dollars American? As if.

Also annoying is the Radiant AI. Apparently jerky and mechanical conversations where wives and husbands talk as if they are casual acquaintences meeting in the marketplace is a huge advancement.

But with the mod to kill the scaling, it's a damn fun game. Right now I have a level 5 Dunmer Spellsword, and a level 2 Argonian Thief. I deleted all my old characters upon starting to use the mods.
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Old 27-04-2006, 12:12 PM   #138
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Without the scaling, doesn't the game become a bit too easy? I am afraid that if I use this mod I will end up doing some difficult quests and only having to fight thiefs/goblins etc with swords of lvl1 something while I am lvl 10 (for example).

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Old 27-04-2006, 12:26 PM   #139
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Well, the mod I am using has an option to change the main and guild quests somewhat, adding higher powered monsters and adding a chance to spawn a boss monster (a level 8 boss monster will be level 8 and drop appropriate loot no matter what your level is) them, regardless of character levels. I believe this is handled by giving these quests their own levels instead of having your character's level be the deciding factor.

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Old 27-04-2006, 12:41 PM   #140
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Quote:
Originally posted by MasterGrazzt@Apr 27 2006, 01:26 PM
Well, the mod I am using has an option to change the main and guild quests somewhat, adding higher powered monsters and adding a chance to spawn a boss monster (a level 8 boss monster will be level 8 and drop appropriate loot no matter what your level is) them, regardless of character levels. I believe this is handled by giving these quests their own levels instead of having your character's level be the deciding factor.
What is the mod called?
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