Go Back   Forums > Abandonia.com > Games Discussion
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 04-06-2005, 10:23 PM   #1371
another_guest
Abandonia Homie

 
Join Date: Feb 2005
Location: , Belgium
Posts: 675
Default

Quote:
Originally posted by jimmy7512@Jun 4 2005, 01:53 PM
:blink: Wow, Is there a monthly cost for using avengers, Lightnings and Firestorms ?
No monthly costs I think. But of course they need elerium as fuel. If you've got a decent numbers of engineers, money shouldn't be a problem.

Personally I still keep some interceptors to take on the slower, smaller ufos, since I've got plenty of money after a few months. And I stick to skyrangers to transport my troops to missions, in order to save elerium, even if a skyranger has a monthly cost of $500000.
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
another_guest is offline                         Send a private message to another_guest
Reply With Quote
Old 04-06-2005, 10:50 PM   #1372
Sharp
Game freak

 
Join Date: Mar 2005
Location: ,
Posts: 149
Send a message via ICQ to Sharp
Default

Once I can get Firestorms, interceptors go bye bye. Skyrangers are keepers though, albeit they cost half a mil a month they do have an incredibly long range, they are the best way of finding alien bases, they can transport HWP's/More soldiers then the Lightning.

Engineers are an easy source of income, motion scanners are good first, then laser cannons, then fusion ball launchers, although laser cannons will be the majority as they are relativly low level research. Its good just to have a base consisting of a few workshops (and labs for research) just producing laser cannons to make cash, however nearing the end of the month dont forget to transfer the engineers and scientists to another base to save money by not paying thier salary

However selling Alien Artifacts will get you a lot of initial income, just be sure to keep one of every item until you have researched it, the only alien artifacts you should not sell should be Alien Alloys, Elerium-115, Alien Grenades, Heavy Plasma Clips, Heavy Plasma Rifles, Blaster Bomb's and Launchers, Stun Launchers and Bombs.

You might want to keep a Mind Probe or two but they sell for an incredibly amount of cash each (around 300k if I remember rightly). You can also sell excess Stun Launchers, mabye even Blaster Launchers, but you should not sell the ammo as that is expensive and can be hard to come by.
__________________


« † DxRxIx † »
Sharp is offline                         Send a private message to Sharp
Reply With Quote
Old 05-06-2005, 10:27 AM   #1373
PrejudiceSucks
Above-Par
 
PrejudiceSucks's Avatar

 
Join Date: Dec 2004
Location: York, England
Posts: 741
Default

Yep, mind probes are totally excellent for selling, one engine of elerium (50 units) will net you around $15 million - Ker-ching!
PrejudiceSucks is offline                         Send a private message to PrejudiceSucks
Reply With Quote
Old 05-06-2005, 01:02 PM   #1374
jimmy7512
Forum hobbit

 
Join Date: May 2005
Location: ,
Posts: 41
Default

Does anyone know how to get a Excellent on the monthly report because most of the countries are signing pacts with the aliens even U.K. :blink: .
jimmy7512 is offline                         Send a private message to jimmy7512
Reply With Quote
Old 05-06-2005, 01:11 PM   #1375
Kearnsy
Games Master

 
Join Date: Apr 2005
Location: Australian Capital Territory, Australia
Posts: 303
Default

There is no easy way. Just try to take out every alien you see and hope you dont mess anything up to bad.
If it all goes well, you should win them back in no time!
Kearnsy is offline                         Send a private message to Kearnsy
Reply With Quote
Old 05-06-2005, 01:21 PM   #1376
jimmy7512
Forum hobbit

 
Join Date: May 2005
Location: ,
Posts: 41
Default

Quote:
Originally posted by Kearnsy@Jun 5 2005, 01:11 PM
There is no easy way. Just try to take out every alien you see and hope you dont mess anything up to bad.
If it all goes well, you should win them back in no time!
The problem is I don't see any even when I try to look for them I don't see any and end up getting a bad report and no funding.
jimmy7512 is offline                         Send a private message to jimmy7512
Reply With Quote
Old 05-06-2005, 01:31 PM   #1377
Havell
Home Sweet Abandonia

 
Join Date: Jun 2004
Location: Norwich, England
Posts: 1,325
Default

Buy lots of radars and blow everything you see out of the sky, maybe build another base of the other side of the world to monitor alien activites there, just blast the UFOs and once you get down on the ground systematically kill everything in sight.
Havell is offline                         Send a private message to Havell
Reply With Quote
Old 05-06-2005, 02:55 PM   #1378
PrejudiceSucks
Above-Par
 
PrejudiceSucks's Avatar

 
Join Date: Dec 2004
Location: York, England
Posts: 741
Default

What you need is 5 bases. One on Antarctica for research and engineering (has a guard of 24 soldiers, I can't afford to lose it) and 4 dotted around the world. Mine are in:

Prague
Ecquador
Australia
South-east Russia

That way with a Hyperwave thingummy I can see pretty much the whole globe.
PrejudiceSucks is offline                         Send a private message to PrejudiceSucks
Reply With Quote
Old 05-06-2005, 02:58 PM   #1379
Kearnsy
Games Master

 
Join Date: Apr 2005
Location: Australian Capital Territory, Australia
Posts: 303
Default

Ive got mine in:
Antarctica
China
Australia
(extreamly)North Africa
Columbia

and rather stupidly: South Africa
Kearnsy is offline                         Send a private message to Kearnsy
Reply With Quote
Old 05-06-2005, 04:22 PM   #1380
PrejudiceSucks
Above-Par
 
PrejudiceSucks's Avatar

 
Join Date: Dec 2004
Location: York, England
Posts: 741
Default

5 bases is hard enough to manage, 6 must be a total nightmare. Oh well, different strokes for different folks I guess.
PrejudiceSucks is offline                         Send a private message to PrejudiceSucks
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Help With Ufo:enemy Unknown Plato89 Troubleshooting 7 10-04-2007 09:03 AM
X-com 1/ Ufo: Enemy Unknown Giga Troubleshooting 18 23-03-2007 11:18 PM
Ufo Enemy Unknown Hopkins Troubleshooting 6 22-09-2005 08:57 PM
Can't Run Ufo: Enemy Unknown Niall Cosgrach Troubleshooting 4 18-09-2005 11:28 PM
UFO - Enemy Unknown JoM General compatibility fixes 41 14-12-2004 02:33 PM


Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 08:18 AM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.